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^How do you mean? G3 modeling is for analog circuits. The effects are written to be optimized versions of the effect rather than a model of a specific circuit, so it's disanalogous.
Delicious from start to finish.
I downloaded the WAV, re-encoded to 320kbps VBR mp3 and uploaded to my dropbox. Significantly fewer, if any, audible artifacts in this version, for those who want a one-click link rather than a download.
http://db.tt/7yWzkD2p
^ What he said.
I'm always skeptical of claims that higher sampling rates sound *vastly* better than standard 44.1 and 48 sampling. The hi-res in the Axe makes certain that artifacts created in signal processing won't show up as aliasing in the post-signal, but when you're resampling, the...
Hey Scott,
If you make the video available for download on Vimeo, we can view the original file so that the audio doesn't go through another layer of lossy compression. By absolutely no means is it necessary, but it'd be cool (at least for me.)
Thanks so much for the tremendous effort you put...
The "Bassguy", both patch and amp, refers to Cliff's model of the Fender '59 Bassman amplifier. It was popular as a bass amp when it was made originally, but guitarists quickly fell in love with it also, and now it's a classic amongst guitarists. Hence its inclusion. :)
My girlfriend and I both listened to the track at the same time, and we both noticed that the vinyl artifacts were a little overbearing, so my first suggestion would be to adjust the ratio of pops to signal a little bit within the patch. Some subtle modulation would also probably work well for...
Sounding great, Cliff, but does anyone else hear some really annoying ringing in the high freqs when he strums? Wish I had another pair of headphones on me to verify that it isn't just my headphones...
I think the fact that the TC30 is omni/pressure rather than cardioid/pressure gradient has something to do with the organic "feel". I might have to look into getting an M23, as it's cheaper than the TC30, has much higher sensitivity and is 5 dB quieter.
I've heard the 64 kHz figure before, suggested by James D. Johnston who did a lot of work for the mp3 and AAC codecs. Lavry's also mentioned it specifically in the past, IIRC.
It would have been cool if you had made it so that it could output either 64 or 48, perhaps starting a trend toward a...
I run projects at 44.1, 48 and up to 88.2 (but no higher, see reference to Lavry white paper above). Software SRC is a great solution - r8brain and the one bundled with REAPER are good ones, but the best one, fortunately, is also free. SoX - Sound eXchange | HomePage
The linear phase VHQ...
@Albert - Thank you very much for that explanation. It was extremely thorough, and it answered all of my questions. :)
Learning is a thing of beauty, and with that, I bow out of the sample rate discussion. Looking forward to hearing the clips and reviews of the upcoming firmware.
@Albert: You're proposing two ideas, both of which are incredibly difficult for me to wrap my head around.
1) That, with a bandwidth of 192k under a sample rate of 384k, an antialiasing filter cannot or has not been enacted within the amp block which adequately shifts all signals generated...
Nika's book is extremely comprehensive. I've only been able to skim through it at the library, but I'm hoping to pony up the money to get a few books on the subject and dive in headfirst following Christmas.
And that megathread...I know exactly the one you're referring to. It's painful to...
That's not really how Nyquist works for digital audio. There is no greater resolution to be had in the audio passband by extending the frequency range, because the function of sinc interpolation along with the reconstruction filter ensures that, within the representable bandwidth, what goes in...
I know I mentioned it already, but I'm still wondering what, if any, audible effect the new sampling rate (on its own) is going to have. Human hearing very rarely exceeds 20khz, and guitar's harmonics certainly don't extend that far up, so 48k seems quite sufficient. Whatever is produced by...
Twice the sampling rate, as in 192k? I thought there was already oversampling to 96 applied for antialiasing purposes. 192k seems to be ridiculous for a guitar-oriented application...
Of course, this is by no means a complaint, merely an observation. I've spent a while railing against 192k...
@guitarzpt: I haven't looked at the patch personally (lacking an AFII), but I'm fairly certain he double tracked the main riff. That could be part of it, if you're missing a certain "fullness" from the sound that you perceived in the clip.
One factor which might play in for you is that the Ultra is discontinued, which means you'll have to scour eBay for one.
Apart from that difference? Quite a lot.
Record to 48, then let your DAW take care of downsampling to 44.1 when the time comes. Unless the original track absolutely must be 44.1...which I doubt.
Excellent approach, Cliff. No personal horse in this race, as I don't have my hands on one yet, but the transparency from the top is awesome, and very much appreciated. :)
Please don't burn this man out.
Go chill out with a nice, relaxing cup of tea, spend some time with your loved one(s), play your current, excellent-sounding firmware, whatever floats your boat. Yelling at the pilot will not make the plane arrive more quickly.
That's all I wanted to say...
Yep, the weapon of choice makes a huge difference in the end result, especially when you have such a transparent yet powerful set of tools processing it. ;)
Axe-Fx II Preset Exchange
Can't wait to hear you make a demo video of FW 3.0 when it comes out. Sounds like it's going to be a gamechanger.
Loved the video, man. Thanks so much for sharing. :)
Caption translators would be significantly more reliable, and even those, especially when automated, are often inaccurate. There is just so much going on in language...hands-on human interaction will be necessary on that front for a long time to come.
Great video. Vielen Dank! :p
Did you even read the link which Yek posted? There's no floobydust: it's modulation, and it can be recreated within the Axe with the tools we have now, within twenty seconds of programming time.
@mmcm4: It actually has even greater significance when you start dealing with fuzz. For instance, a lot of fuzzes don't like to be fed a buffered signal because it messes with the impedance, so the tone becomes rather weird. I believe that was at least one of the applications for which this...
There won't be digital distortion (since the internal calculation is floating point, it's virtually impossible to clip once you're inside the box), however the A/D converter, the front end of which is analog, is able to clip. Set the input to the A/D accordingly, and you should be set. :)
Hey Misha,
Glad to see you keep up with the ongoing forum activity and firmware updates, as I imagine you'll also want to be around to try out the 3.0 madness everyone is raving about. :D
Thanks for posting the clips, they sound great. The clean sounds so clean that it's just plain...
Now THAT is massively cool. I really, really don't want to overstep my boundaries here, but I see that in particular potentially transitioning into real-time FFT analysis of the signal, if only through Axe-Edit. That's probably the feature I use most in ReaFIR, for example, and the iZotope...
Only you can pay $3700 for a single-purpose reverb unit, like the Bricasti.
Or, you can get something for $1500 cheaper which is constantly being developed by a very forthcoming mad scientist, and has about 3 billion applications.
It's possible that the Premier Guitar video with Dweezil features that new modeling, although there's been no mention of it around the thread for that video. It did feature the new Lonestar model, so it's quite possible that he implemented the new pentode modeling with the Texas Star at the...
Great video, thanks @CC for posting. :)
I wonder, now...any chance of doing a drive model based on the Triskelion? After I noticed that Dweezil still has it and the Philosopher's Tone on his board, it seems as though these could also be replicated with the Axe II (although the Triskelion does...
Wow, you're quite right: to be honest, the $450 number I pulled out came from a quick Google search, which yielded me this page:
Avantone Mixcubes - Google Search
I completely missed the $239 price for the $459 and $469 prices between it.
That seems more reasonable to me, sorry for the...
I would probably just rewrite the track with my edits to CD after hearing what needed correcting in the car. The concept of the product is interesting, but I think the price is a little high for what it's offering. Do you really need to seek out a quality lo-fi/mid-exaggerating product to hear...
Couldn't a similar purpose be achieved my burning a mix or a simple guitar recording to CD, and then taking it out to your car and hearing it through your car's system?
Honestly, I can think of better ways to drop $450 than getting something intentionally designed to drop your rig down to the...
I don't think Cliff has ever been in front of the camera for Premier Guitar or any of the other productions. In the past it was Tom, it'll probably be Matt now.
Cliff's also said before that the straight signal goes into the pitch detector, so nothing beforehand in the (Axe) chain *should* make a difference, unless I misread him. He uses automated harmonic filtering on that input to make the fundamental as pure as possible before it hits the detector.
The detector is not designed to deal with notes below the G on the bass, as I think there must be a cutoff for pitch detection at right around 50 hz. When asked a similar question before, I believe Cliff had said that the latency would be too great to open the detector up to notes below that...
I can't attest to how XP handles firmware updates, but that sucker takes MINUTES just to shut down on the 2005 Dell machine my mother has. Even from no one logged in, no processes other than background running. Quite ridiculous.
Cliff has given us all of the tools we need. The toolbox is so deep and expansive that all that's left to do is to find the ones that work. There's no real magic in the Capistan that can't be achieved with the given parameters and algorithms.
The product page says that the noise floor was improved by about 10 dB from the Gen. 1 units, so I'm guessing that they're pretty solid.
Seriously, with a product at this price point, you think they would slouch on any component?
Reaper comes installed with very simple, even barebones, plugins, but they're plenty useful. ReaFIR is probably my favorite of them all, and the most versatile. You can attenuate any band by 90dB (boost by 12 or more, I think), and it can also serve as noise reduction and compression.
List...
This is nitpicking if ever there was an example of such a thing, but the 144 dB figure is purely theoretical. There is no converter on the market today capable of more than a true 130 dB dynamic range.
But, this is a quibble, and is clearly not the root of your issue. No idea how to answer...
Really? Anywhere between 4 and 12 stages of phase, including a vibe mode? How much more is there to go?
Yes, the preset types are there now, but still...
1) warm, dynamic, punchy, rich, full
2) harsh, piercing, tinny, static, cold
Can you guess which set will apply should anyone post a clip even trying to approach SRV territory?
YouTube - Audio Myths Workshop‏
Go to ~3:20 in that clip. That will be my entire point for this post.
@Relaxo, I think a better chain would be this (as suggested in my earlier post.)
Mic-->Mic preamp-->DAW
Track from DAW-->Axe-FX II-->DAW
This avoids the conflict of input jacks/signal levels with the Axe, and removes one element from the original signal chain of the vocal track.
Also...
With the new technology on board, I would advise recording the vocals/whatever you're feeding the mic into the DAW, and then sending that track to the Axe II via USB for reamping to see if you like it, and if you don't you still have the original track.
That USB port opened up an absolutely...
I would say that deeming it "digital" is implying that something is wrong with the digital medium, be it inadequate bit depth or sample rate, or the algorithms themselves. It stands to reason, given the quality of the converters and the detail with which Cliff has written his algorithms for the...
The SNR improvement, in particular, might also be a product of the new "unity gain" circuitry, plus improvements to the analog circuitry prior to the A/D stage.
...excellent point. Even if you select 720p (which most people, even on here I'd wager, never bother to do), you're getting 128kbps AAC, which is *slightly* better than equivalent bitrate mp3.
When we start getting FLAC and WAV files to compare, and when we're using quality sound systems to...
Subtracts bits from the 24-bit word length of the Axe. As you go beyond 8 bits of reduction, this will start to produce lo-fi effects.
I know this isn't the wish list, but modifier attachment and an additional parameter for sample rate reduction (mod attachment on that as well) would be my...
I think you need to judge "harmonic richness" by a little bit more than a clip.
Cliff has said that his new modeling is 100% there. Though he does have some desire to push his own product, I don't think he would use that figure if he didn't mean it.
Also, one clip was direct, and one was in...
An excellent manual indeed. Great work, team Fractal and to all who proofread it.
One question from me: Cliff had mentioned that the Axe II retains all of the effects blocks from the Ultra, "plus a few new ones." I failed to identify those, though I could have skimmed too quickly. Anyone...
You do not need 192khz conversion. Ever.
The electric guitar will not produce significant signal above 20khz, so the 48khz sample rate is quite sufficient. If you need to convert a sample rate to match your project, use your DAW's SRC.
More on 192khz...
The tuner and the pitch-tracking blocks of the Axe function off of the same global pitch detector, so addressing the source will solve both issues.
Unfortunately, as Cliff has noted previously (in a different thread), there's a necessary introduction of latency when recognizing notes below the...
As do I. Setting the quality to at 720p or 1080p fixes it as much as possible for the time being. Through my listening tests, the audio quality is identical on those two settings, and unless you're full-screening 720p should do the job just fine with lower loading time.
Vimeo is the best...
I'm a bass player, and I know of at least two bassists on this forum who have been searching for a good gated fuzz sound within the Axe. This may or may not translate to guitar; I haven't tested it.
...are my settings. Many of them are still being tweaked, so I will star the values/parameters which are significant to achieving the sound.
Drive 1
*Type: Pi fuzz
*Drive: 7.17
*Tone: 6.89
Level: 2.20
*Mix: 100%
*Lo cut: 200.0
Hi cut: 3147
*Clip type: Hard
Slew limit: 5.16
*Bias: Cranked
Bass...
Rex' post is something I'd actually like to have Cliff chime in on; I'm definitely not convinced that Air at 100% = 100% LPF'd direct signal.
Thanks for the skinny on how to make a neutral IR, Don. :)
I love the simplification of the signal chain, too. Experimentation is no longer limited by what's on "the board", what is handy at the moment, or which pedals can be afforded. It's all right in that magic black 2U box in front of me. I love it.
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