You do -it's only 0.1 seconds away
There is an intentional audio gap when changing Presets or when changing the XY State of the Amp block. XY changes the same block from one complete set of parameters (X) to a different complete set of parameters (Y). without the gap, there would be loud popping as many parameters are changing suddenly. the change happens instantly; there is no "delay" as some are referring to - again it is an intentionally placed audio mute/gap.Hey guys! First post and not an owner of any fractal unit so please forgive me if it was made clear earlier in the thread or is something obvious. So my understanding is that there is a dropout when switching x/y or presets when there is a change in amp parameters but not when the amp parameters are unchanged. Does that mean that if I have a preset with a boost that gets turned on and off on the x/y but the amp stays the same that there won't be any dropout? And that I can have a bunch of other effects that get turned on and off but as long as I don't change the amp parameters, that the switch wil be seamless?
so i think you have the correct understanding. as shown with many posts on this forum, in some situations the gap is not noticeable, while in other situations it is. functions like Scene Controllers, Control Switches to change parameters within the Amp block without changing XY, and using Drive pedals instead of switching amps are just some ways to avoid the audio gap.
In my experience, and simplest terms possible, as long as you don't change the amp MODEL, but changing other things on the amp (i.e. gain, boost,etc) the switching is seamless. It's fantastic, as long as you don't change the amp model. Eric
yes, but it may be difficult for you to understand exactly how to change amp parameters without a unit in front of you. you may have heard of Scenes within a Preset, but those don't change Amp parameters on their own - Scenes only change XY and On/Off of multiple blocks. you would need to use Scene Controllers, a sort of "invisible expression pedal" type thing. so what you said is correct, but designing the changes is a special technique.Thanks Chris! It seems like it's even more flexible without audio gap than I understood. So basically as long as you avoid changing XY (via scene controllers and control switches), you can change amp parameters without gap. That, coupled with drive pedals sounds like more than enough control for me. I do like having drastic changes but not like swapping out amps or anything. Thanks!
Wow even better! Yeah I'm just looking for a couple channels on the same amp. Pretty much high gain and higher gain haha. That's really encouraging to hear.
Wow even better! Yeah I'm just looking for a couple channels on the same amp. Pretty much high gain and higher gain haha. That's really encouraging to hear.
you can just link the same Scene Controller to any Level control - like in the Cab block - and adjust the Min and Max to be opposite to compensate.It's also important to know that if often isn't so simple, because if you use a controller to bring the amp gain down, then your lower gain scene is usually way too quiet compared to high gain, so you need to add another block (filter/volume/eq ect)and possibly another controller to compensate.
It's also important to know that if often isn't so simple, because if you use a controller to bring the amp gain down, then your lower gain scene is usually way too quiet compared to high gain, so you need to add another block (filter/volume/eq ect)and possibly another controller to compensate.