I'm confused. Will all the factory cabs be Ultra rez cabs, a choice of low, high or ultra rez or do we have to create them all with Cab Lab?
Good question! I'm wondering this also?
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I'm confused. Will all the factory cabs be Ultra rez cabs, a choice of low, high or ultra rez or do we have to create them all with Cab Lab?
Anybody know if any of GuitarHack IR's will work in HiRes?
yes to everything you said.As I understand it, there are two new things for UltraRes:
1. The AxeFx II will support longer IR's. This means any previous IR's that were not captured and saved in a long enough format will work but they won't benefit from UitraRes. They will stay the same.
2. For the long IR's, the CAB block algorithm has been changed to be less CPU intensive. In other words, FAS was able to support longer IR's but not take a big CPU hit.
My guess is most of the existing factory IR's will not be long enough to benefit from UltraRes, but they will continue to work just fine and sound identical.
New IR's would need to be captured in UltraRes length. I would also guess those are coming too. It's also possible some 3rd party companies, like Ownhammer, happen to have captured their IR's longer in the first place. In which case these would be more straightforward to re-release in the longer format.
All speculation on my part
to answer questions if certain IRs will work, like the Guitar Hack (never used it myself and don't have it), really depends on the original capture size. obviously IRs are truncated to work for current applications, which doesn't have to mean that the original is the same (short) length. best would be to check with the producer of those IRs.Anybody know if any of GuitarHack IR's will work in HiRes?
It's also possible some 3rd party companies, like Ownhammer, happen to have captured their IR's longer in the first place. In which case these would be more straightforward to re-release in the longer format.
The 112 and 212 wav files are UltraRes ready to convert; the 412 have to be recompiled yet; that will happen soon but Kevin has not specified a time line. He's aware and it's on the roadmap for him.
to answer questions if certain IRs will work, like the Guitar Hack (never used it myself and don't have it), really depends on the original capture size. obviously IRs are truncated to work for current applications, which doesn't have to mean that the original is the same (short) length. best would be to check with the producer of those IRs.
still, even if it's not in UltraRes format, you can still use it like before without a problem.
the whole UltraRes thing is a completely new format for Cab IRs when it comes to the length. think of it like when CDs were introduced, DVD, Blu Ray. not always is the older stuff available in the latest format straight away, but may be later updated by companies.
SIR2 vst shows the lengts of IR's, a rememberance from the days without axe fx 2...
to answer questions if certain IRs will work, like the Guitar Hack (never used it myself and don't have it), really depends on the original capture size. obviously IRs are truncated to work for current applications, which doesn't have to mean that the original is the same (short) length. best would be to check with the producer of those IRs.
still, even if it's not in UltraRes format, you can still use it like before without a problem.
the whole UltraRes thing is a completely new format for Cab IRs when it comes to the length. think of it like when CDs were introduced, DVD, Blu Ray. not always is the older stuff available in the latest format straight away, but may be later updated by companies.
you have to check the sample size/length of the original .wav file.Thanks. Yeah I understand all the current IR's will work the same. I just have no idea how to check which IR's will benefit using HiRes.
Exactly.
I don't think people are grasping that this is entirely new processing and technology. There is no current hardware on the planet that has demanded or utilized this. It's cutting edge front and center new tech.
And also remember that this is proprietary to Fractal; you will need a Fractal created utility (Cab Lab once it supports this) to convert proper length wav to UltraRes syx. Third party vendors either have the necessary length in the wav source files or they do not. This is new ground guys. It does not diminish what has gone before more than it is building on it and pushing things forward. It's about subtlety, clarity and nuance. These are the nth degrees that Fractal is obsessed with and you lose nothing from what you already have and gain a whole new proprietary format and tone tool once everyone catches up.
And also remember that this is proprietary to Fractal; you will need a Fractal created utility (Cab Lab once it supports this) to convert proper length wav to UltraRes syx. Third party vendors either have the necessary length in the wav source files or they do not. This is new ground guys. It does not diminish what has gone before more than it is building on it and pushing things forward. It's about subtlety, clarity and nuance. These are the nth degrees that Fractal is obsessed with and you lose nothing from what you already have and gain a whole new proprietary format and tone tool once everyone catches up.
Exactly.
I don't think people are grasping that this is entirely new processing and technology. There is no current hardware on the planet that has demanded or utilized this. It's cutting edge front and center new tech.
And also remember that this is proprietary to Fractal; you will need a Fractal created utility (Cab Lab once it supports this) to convert proper length wav to UltraRes syx. Third party vendors either have the necessary length in the wav source files or they do not. This is new ground guys. It does not diminish what has gone before more than it is building on it and pushing things forward. It's about subtlety, clarity and nuance. These are the nth degrees that Fractal is obsessed with and you lose nothing from what you already have and gain a whole new proprietary format and tone tool once everyone catches up.