Cliff- how do you code for this?
Is it assembly or some objected oriented language?
When you shut the power off on the II, does it also kill the power to the MFC?
Good stuff. I feel the need for "How-Tos for the Axe-Fx II".
Then again, if people just have read the current How-Tos, will they be upset when I publicize the next-gen page?
Difficult...
Has the interface been tested with Pro Tools 8/9, Sonar 8.5 & X1 (32 & 64)? Thanks as I am mostly keeping an eye on what doesn't work as of yet because I use PT8.05 and Sonar 8.5 for now.
When you shut the power off on the II, does it also kill the power to the MFC?
If you hold down Page < while whistling "Flight of the Bumblebee" it unlocks the "Angry Birds" game.
The dry signal level is fixed, and for good reason. When you send that signal back in it is the same as the original signal sent to the grid. This means you don't have to adjust anything when reamping. You simply send the signal back.
If you hold down Page < while whistling "Flight of the Bumblebee" it unlocks the "Angry Birds" game.
If you hold down Page < while whistling "Flight of the Bumblebee" it unlocks the "Angry Birds" game.
If you hold down Page < while whistling "Flight of the Bumblebee" it unlocks the "Angry Birds" game.