Having heard the new amp sims, how close do you think the models in the Ultra was listening in retrospective? (In percent).
Will patches created on the Standard or Ultra work on the II ?
1. How many amp models can the Axe-Fx II's firmware theoretically hold compared to the Axe-Fx Ultra's?
2. What is the Axe-Fx II's patch grid layout? 4x12 blocks like the original Axe-Fx?
What parameters are in the new CAB block?
a) Can you tell a little bit more about it, is it some kind of 'Room effect'?
b) No more mic model - or is it an extra block now?
c) Any chance to create that 'Amp in the room sound' - instead of the usual 'control room sound' - are all included IR's close mic'ed ones?
Does the MFC-101 data appear at a virtual MIDI port on Mac/PC?
Suppose I use the Axe-FX II as my main audio interface with a DAW (Ableton Live8), while simultaneously using the AxeFX II for my guitar tones. Can I change Axe-FX II presets without interrupting the DAW audio out?
Does the MFC-101 data appear at a virtual MIDI port on Mac/PC?
Suppose I use the Axe-FX II as my main audio interface with a DAW (Ableton Live8), while simultaneously using the AxeFX II for my guitar tones. Can I change Axe-FX II presets without interrupting the DAW audio out?
If I understood right from an answer earlier in this thread, there is still a limit of 2 amps per patch. ...