Bojangles
Experienced
Wow, what a thread...........I can't wait for the movie!....lol
Seriously..........Nice catch!
Staring Van Dam as Cliff and professor Snape as Speculum Speculorum
Wow, what a thread...........I can't wait for the movie!....lol
Seriously..........Nice catch!
I've always understood that the Ultra Res IR format was a way to get some of the sonic benefits of longer .wav IRs into a format that was practical to use inside the Axe-FX because UR requires less CPU and less RAM.
And although I've not spent much time using IR loaders in my DAW (Space Designer in Logic X in my case) to mess around with longer .wav IRs, I've always understood that they could potentially sound more realistic than UR IRs used in the Axe's Cab Block.
But I've yet to do that sort of thing because for my own needs, thus far, UR has been satisfactory.
But what I don't understand is why it is that Cab Lab won't allow us to save IRs (e.g. IRs that we shoot ourselves of our own cabs or mixes we make of long .wav and/o .ir files) as 170ms or longer .wav format files so that we can also use these IRs we create with Cab Lab in our DAWs as well as in the Axe.
???
Cab Lab seems to want to limit the whole IR technology to Ultra Res when Ultra Res is really a compromise for using IRs in the Axe-FX.
Seems strange and near sighted to me.
This has been interesting. There are three impressive facts about this thread:
1. The OP and others identified a real problem with the cab IR's that many others missed.
2. FAS was skeptical but listened and not only concurred, they fixed it in under 1/2 hour.
3. Someone actually knows how to use Space Designer in Logic! ��
Staring Van Dam as Cliff and professor Snape as Speculum Speculorum
Huh? Cab-Lab allows you to save .ir files which are 170 ms long. You can load these into Cab-Lab Plug-in and process them in your DAW. Nothing short-sighted at all. Quite the opposite I'd say.
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Wait - so Cab Lab 3 caps the limit at 170 ms? Perhaps I'm palm-mute brained at this point, but you did say it can load full length wav files in the DAW mode right?
You can load any length IR but it will truncate them to 8K samples which is about 170 ms. Trust me, there's no meaningful data beyond 150 ms and if there is, it's the room and you don't want that much room.
does cab pack 10 include the wave files that we can use them with other plugins when we record (i cant use cablab since there isnt a VST version for mac yet)
Huh? Cab-Lab allows you to save .ir files which are 170 ms long. You can load these into Cab-Lab Plug-in and process them in your DAW. Nothing short-sighted at all. Quite the opposite I'd say.
Yet another reason I am so glad I am a Fractal owner. Mistakes happen but few companies own up to it publically & work so diligently to correct them.
And, wow, what a difference it makes with Cab Pack 10. Usually the difference is subtle, with Cab Pack 10 it's very noticeable.
You had me at 'wow', I just bought CAB pack 10
This is not embarrassing. You guys do so much work that it would be really surprising if things like this did NOT happen. And you research it, own up to it, and fix it. This is the way I wish all companies would act. Once again, customer loyalty! If word of mouth marketing matters, I'll be singing your praises to whoever I can. Thank you!
And thanks also to the OP for doing some genuine footwork and posting, which helped out everybody!
Well this is embarrassing.
I refused to believe that there could be that much difference as I've extensively tested UltraRes in the past. So I just ran some tests and, sure enough, there was a difference. Turns out UltraRes has been broke since Version 16.03. We made some code optimizations and moved some stuff between stack and heap and missed a variable.
Sooooo... Version 18.07 will coming soon.