FIRMWARE 3.01 – Apr 15, 2016
FX8 Firmware 3.01 is primarily a maintenance release that also includes a couple of new features that folks have been requesting.
ADDITIONS
Added Configurable Large Preset Name Display. This feature, when enable displays as much of the preset name as will fit in two lines in large font. This is easily seen on stage. This feature is enabled through the global menu:
SETUP->GLOBAL->SETTINGS
The Feature is called “DISPLAY LARGE PRESET”, the configurable choices are:
- NO
- 1 SEC
- 2 SEC
- 3 SEC
- 4 SEC
Modified the PRESET RECALL screen to display all 8 preset names in the currently selected bank. The current preset is highlighted. This new screen is available in both SINGLE and STICKY PRESET/BANK.
User is no longer restricted by CPU load when adding blocks. PLEASE NOTE: The unit still automatically disables blocks until the CPU drops below the maximum threshold. This change allows users to add blocks, then make adjustments without having to remove blocks in an effort to add others.
Modified the Footswitch Graphic states to better notify the user of the effect state in a live setting. The previous graphical states were:
- RAISED: Engaged
- NORMAL VIDEO (not raised): Bypassed
- REVERSE VIDEO (not raised): Selected for Editing
The new graphical states are:
- RAISED (normal or reverse video): Selected for Editing
- NORMAL VIDEO (not raised): Bypassed
- REVERSE VIDEO (not raised): Engaged
Added Support for the “FOOTSWITCH” screen option in FX8-Edit. Please see the release notes for FX8-Edit.
Optimized MIDI input from external MIDI Devices
Force a scene reload if SCENE REVERT is enabled.
FIXES
- Fixed a small bug when selecting a scene, using SINGLE SCENE mode it is possible to leave the previously active “S x” Footswitch Block in the ACTIVE state (LED illuminated) erroneously.
- Fixed Gate block X/Y loading.
- Added access to the Balance Parameter in the Gate/EXP block.
- Fixed Bypass Toggling when using Y on the MultyDelay block.
- Fixed High CPU load when placing a modifier on REVERB TIME.
- Fixed Reverse Delay being modulated slightly for long delay times.
- Fixed a bug where attaching a controller to Volume Increment or Decrement could potentially corrupt a preset.