But if you have one scene with quite a lot of gain, and another which is pristine clean (using same amp), you have to adjust a level with much more than a few dB to get the same perceived loudness.Agreed. My scenes are only a few dB different so I don't experience that.
Try the following:I showed it in this post http://forum.fractalaudio.com/threads/tips-for-dealing-with-the-audio-drop-out.112699/#post-1354049
I wanted to show the awesomeness of scene controllers - only to discover that they made a big pop, when switching from drive to clean
Here is the mp3 (do not listen loud, the 'pop' is loud - first clip is amp X/Y switching (using scenes disengaging chorus and compressor while engaging the drive block), second clip is amp Y with scene controllers (disengaging/engaging same blocks as before)
Preset is attached
Specifically, set if for the values used when the scene controller drives to the SCENE 1 value (0%). You're audio effect is most prominent when switching from SCENE 2 (High Gain) to SCENE 1(CLEAN). Therefore, if the amp model loads the values that SCENE 1 is changing to, the audio effect is dramatically reduced.@Joe Rogers: Do you mean that I should set the values to the ones corresponding to the minimum value of the modifier, or the smallest value used?
I.e. If minimum value for input trim modifier is 2 and maximum value is 0.5, should I set it to 0.5 or 2?
A big part of the pop that is left in the last sample, v3.02, is the contoller on the Saturation. That will pop, no matter what you do.It is basically based on, how I ended up liking the two states (using X/Y) before inserting modifiers.
I think input gain drive and the Master Volume drive sounds very different in the dirty shirley. It is also one of the few amps, where I like the saturation switch on. Input trim sounds a little different than input gain as well.
Also, the original purpose of this patch was actually to demonstrate the power of scene modifiers, but then I got a little disappointed.
My sound clip above is with Ax8edit paused.