4xchorus seems missing in the III, or all is in chorus block now? (posted question somewhere else and cant find it now)
I didn't port it yet. Still debating. Got the impression no one used it.
4xchorus seems missing in the III, or all is in chorus block now? (posted question somewhere else and cant find it now)
I have quite number of presets using it, but I might be in minorityI didn't port it yet. Still debating. Got the impression no one used it.
Or skip it and build a Tri-Chorus block (runs for cover)I didn't port it yet. Still debating. Got the impression no one used it.
Or skip it and build a Tri-Chorus block (runs for cover)
Actually Cooper Carter's video was all Axe-Fx III:
I've used the quad chorus from time to time. It has a nice sound.
Or skip it and build a Tri-Chorus block (runs for cover)
Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!! Oh my god!!That's on our to-do list. We've already reverse-engineered it and have a basic algorithm.
I’m not worried about the audience in this case, the gap annoys me when I play. Not so much when I switch by stomping on the MFC, but incredibly irritating when using automation. Some people aren’t bothered by it at all, some are. It obviously is smaller now and isn’t as abrupt as in the example, but fade out - fade in is also noticeable, I checked.
Anyway, Cliff knows about it, doesn’t consider it a problem, won’t be fixing it most probably (if it can even be fixed), the mod doesn’t want me to talk about it, everybody wants to keep calling it seamless.
Fine. I learned what I needed to learn. How Fractal wants to deal with their customers is not up to me to decide, they know better than me.
I’ll shut up about this topic.
This alone is huge.On the III it mutes just the block so the reverb and delay are unaffected.
Will this be available for the axe II XL+ and axe 8 or only Axe III?That's on our to-do list. We've already reverse-engineered it and have a basic algorithm.
That is awesome! That should make the new channel feature killer.On the III it mutes just the block so the reverb and delay are unaffected.
That is awesome! That should make the new channel feature killer.
Any chance of making that happen for the older units? It sure would make X/Y more usable.
Yes, you are correct (as usual). I should have said AX8. Corrected the post.The Axe-FX II already works this way.