slothy one
Inspired
Hey guys,
I'm a bit confused. I own a standard, and when I go to preset 152 - Velvet Sun, it saiys "Excess CPU Usage! Reduce Load." This seems to go against what it says in the Manual:
"The Axe-Fx uses worst-case scenarios in determining whether enough power is left to place an
effect and may not let you place an effect even if seemingly enough power is left. For example the
chorus can use up to 8% of the CPU if set to 8 voices and with controllers attached to all its
parameters. However it normally only uses a few percent. The Axe-Fx assumes the worst case and
checks to see if CPU utilization is less than 98 - 8 = 90%. This is done to prevent overloading the
CPU if the number of voices is increased."
The manual also says: "Despite the huge arsenal of effects at your disposal, the Axe-Fx first-and-foremost emphasizes sound quality"
I'm confused why the Axe-Fx would allow those components into the patch if they made the patch stutter due to too much CPU load. The worst-case scenario in this patch makes it stutter, and the manual makes it seem like they wouldn't have allowed that component to be added. Can anyone shed some light on this?
Thanks
I'm a bit confused. I own a standard, and when I go to preset 152 - Velvet Sun, it saiys "Excess CPU Usage! Reduce Load." This seems to go against what it says in the Manual:
"The Axe-Fx uses worst-case scenarios in determining whether enough power is left to place an
effect and may not let you place an effect even if seemingly enough power is left. For example the
chorus can use up to 8% of the CPU if set to 8 voices and with controllers attached to all its
parameters. However it normally only uses a few percent. The Axe-Fx assumes the worst case and
checks to see if CPU utilization is less than 98 - 8 = 90%. This is done to prevent overloading the
CPU if the number of voices is increased."
The manual also says: "Despite the huge arsenal of effects at your disposal, the Axe-Fx first-and-foremost emphasizes sound quality"
I'm confused why the Axe-Fx would allow those components into the patch if they made the patch stutter due to too much CPU load. The worst-case scenario in this patch makes it stutter, and the manual makes it seem like they wouldn't have allowed that component to be added. Can anyone shed some light on this?
Thanks