JazzMac251
Inspired
Anyone know why this is? It seems like the other delays hold properly, but Mono/Stereo Tape just slowly dies away.
Anyone know why this is? It seems like the other delays hold properly, but Mono/Stereo Tape just slowly dies away.
The delay's EQ is in the loop; it fades faster with more high/low cut. None of the types will actually repeat infinitely. It would be nice to have that option.
I realized what I was noticing. It wasn't decaying with the other modes, but hold takes over 1 second to increase feedback to 100%. So the lower you set the time, the quieter the held loop is, and there's always a swell effect.
https://dl.dropboxusercontent.com/u/28651/axefx/delayhold.png
https://dl.dropboxusercontent.com/u/28651/axefx/delayhold.mp3
This can't be intended, can it? The input gets cut quickly enough, it's the rise of the start of the loop that's slow. I'd expect those to be done together at the same rate to get a quick crossfade on restart. Drop the fade-in time to something like 20 ms and this should be much better.
Right now the only way to get constant level w/ infinite repeats is to use a modifier that lowers input gain while increasing feedback, then switches on repeat hold.
The delay's EQ is in the loop; it fades faster with more high/low cut. None of the types will actually repeat infinitely. It would be nice to have that option.
why is this? on other machines hold delay always means that it repeats infinitely....hence the name hold
why is this? on other machines hold delay always means that it repeats infinitely....hence the name hold
Because it models a real tape delay, that doesn't hold forever.
They way the hold function works doesn't really have anything to do with the type. It merely recycles the delay buffer while not allowing more input into it.
Yes, you can hold a tape forever, but its quality has a tendency to degrade on every echo, the axe-fx does the same thing in this regard.
When I say hold I mean has the exact same repeat forever, hold is just a term for infinite repeats.
My point was tapes degrade with every repeat, so does the Axe, regardless whether it's on "hold" function.
It will degrade untiil you hit the hold function, not while you have it engaged. If you use the hold function, it should not degrade further than when you engage the hold function. It repeats what is in the buffer and does not send it through eq (or back to the input)
I think you're right that other delays do that, according to Cliff above though the tape delay is different, I'm not at my axe so can't test
FractalAudio "The tape delay algorithm is authentic right down to the deteriorating quality if you were to set it to infinite hold.
The other delay types bypass any loop processing when hold is on so there is no degradation."
I think you're right that other delays do that, according to Cliff above though the tape delay is different,
What bothers me is that when using the hold function only a very short part of the sound is repeated. Even when you set the delay time to higher settings like say 2000ms the hold function only repeats a short excerpt of the sound. Would be more usable if could also repeat and hold a long sustained chord or so.
One more question about hold: Can I also attach the hold function to one of the MFC reveal switches when I am in Axe Fx mode? I have the reveal buttons set to scenes 1-5 now. But I would like to swap scenes 5 for the hold engage function. Not sure if that is possible or if I need an external pedal for this.
If the delay time is 2000 ms it should repeat the last 2000 ms when hold is switched on. Maybe you're noticing the slow fade-in I mentioned earlier.