Well I screwed around with the faux-HUSH settings and had excellent settings for rhythm, but it doesn't seem possible to dial in a good filter + gate for lead to allow sufficiently long lead notes without getting them cut off and while still having HUSH-ness come in and squash the white noise when we're "really finished". It's either cutting stuff off too early, or not reducing enough noise.
What we need is the ability to move the make the envelope modifier slant on Frequency from 0% to 100% with 100% at like 15% envelope so anything above that 15% would be at 100% frequency. But modifiers currently don't have enough controls to accomplish that. Without the needed control, we have to settle for less noise reduction than we want (Filter) and set the gate to a really high threshold like -50db which cuts off your long lead notes anyway - defeating the purpose.
So the main culprit here is there's only 3 points we can set for the modifier section: beginning, middle and end. We were setting middle and end to 100% and start to 0%. However, between the middle and beginning points is a large usable envelope portion of nice decaying notes that's going to waste (getting silenced or EQ'd) in our scenario at all possible settings because an vital part of decaying notes is around 15-30% envelope, which slopes real fast with these limitations. Now if we could get a new modifier parameter called "middle position" that defaults to 50% and can be moved left or right, we could do it - I'd set the middle position to maybe 15% for this scenario, but that's a guess. But there's no way to do that....It seems like that would be a relatively easy thing for Cliff to add.
This would also be usable in any other modifier scenario. So you could make wah wah more sensitive in the first X% or last X% for example, or many other cool new settings. So to me it seems like a quick win if Cliff has time to do it.