You can't do it magically, but you can do it logically with the advanced amp parameters.
Great...turn a Tweed Deluxe (5E3 circuit) into a high power Tweed Twin (5F8A). Go for it. Please send me the file when you're done!
Thanks.
You can't do it magically, but you can do it logically with the advanced amp parameters.
Great...turn a Tweed Deluxe (5E3 circuit) into a high power Tweed Twin (5F8A). Go for it. Please send me the file when you're done!
Thanks.
IMO this is the wrong way to approach this. One thing that the tone match feature in the Axe has taught us is that it is about the sound and not about the circuit that happens to achieve it in real life. Every amp sounds different, even amps of the same model/type because of tolerances in components, tapers of knobs, and so on. If you are looking for a particular kind of sound, please send a high quality clip of the sound that you are looking for. I'll have a go at it. I can guarantee you that with the >70 amp models + tone matching, I'll get scary close.
Not my job to do your work for you.Great...turn a Tweed Deluxe (5E3 circuit) into a high power Tweed Twin (5F8A). Go for it. Please send me the file when you're done!
Not my job to do your work for you.
I'm not sure which amp sim would be the best place to start if your goal is a Tweed Twin. Figuring that out would take research I haven't done; that's not my job, either.
My point is that the advanced parameters in the amp block address most of the design choices that an amp builder would make. Using the existing amp models as a starting point, those parameters contain the recipe for most any amp type.
I'm still convinced there's room for 200 in G1 and Cliff once gave the impression there's shitloads of space in G2 for amps (unless they've redistributed that memory for other unforeseen stuff that came up, which I believe was not even possible in G1).
IOW: silly to worry about, IMO
Yeah, C is a great idea... unless of course you're the developer and have to support the product. You'd pretty much have to have different firmware for every user.
For the same reasons you gave in your post. When people look at the task of creating amp models on their own, they think:If it was possible, as I wrote above, why would Cliff even bother modeling amps anymore? Why not just post instructions for recreating amp models with the tools we already have, and users could do it themselves?
No chance in hell I'll ever do that work. Too busy...plus, I'd rather spend my time playing. Life is short, after all, and I'm not getting any younger.
For the same reasons you gave in your post. When people look at the task of creating amp models on their own, they think:
Just look at how happy everyone is with the fact that they don't have to spend much time tweaking advanced parameters in v6.00.
VegasGuitar said:FA could charge per amp model, say a percentage of the actual cost of a new amp head???
Maybe with a flat discount like 30%?? off the real amp's MSRP ;-p
How many customers would pony up on a pay-per-play basis?? If the price was right, I would!!
FA could charge per amp model, say a percentage of the actual cost of a new amp head???
Maybe with a flat discount like 30%?? off the real amp's MSRP ;-p
How many customers would pony up on a pay-per-play basis?? If the price was right, I would!!
If he suggests there is shitloads of extra space in G2 for amps (which IMO he did somewhere), that's enough for me.That's great if that's the case. After thinking about this more, I'm not sure that Cliff will divulge this info publicly.
You're absolutely right.It's one thing to tweak parameters, even advanced ones, to see what path they lead you down (which is something I just got done doing, in fact). It's quite another thing (is it not??) to build/model an amp from scratch using those same parameters.
B) What is the maximum number of amp models that the Axe-FX II can store?
Guitar amp models: I don't know
Bass amp models: 1