+ 1 to all the Sim stuff above
I'd also want to repeat my main looper wish from ten years ago regarding the Axe2:
A parameter to have the length of your (not quantized) recorded loop set the global tempo for the machine. To make this work we would of course also need a preference setting where you tell the Axe how many bars you intend to record as the loop.
This would open up for starting a live performance using the looper without having to focus on whatever BPM you need to adapt to. You could actually
just start playing and make a loop. Great way to keep an audience not leaving for the bar
Then you would have four delay blocks that may loop up to four bars each and, by using scenes or external direct control, this would let you build a player-friendly multi-loop looper.
We can do a limited kind of smooth live looping performances with today's Looper block, but only if avoiding to use other tempo-based blocks to build an orchestration. My current workaround trick is to run the looper quantized and start out a session playing and looping only with delay blocks plus a tempo-tap pedal and when I get the first decent loop running I kick in the looper to catch the delay block loop plus my direct playing. But I much rather have the set-master-tempo function of the Axe3 looper, as explained above.
Oh, and of course we would have great use for "LoopLengthx2", "LoopLengthx3" and "LoopLengthx4". As well as "LoopLength/2", "LoopLengthx/3" and "LoopLength/4". Instant multipliers and divisors.