Dear FAS,
Word is that the Axe-Fx III is fixed at 48k again. First, can you confirm this? Second, if true, do you have any plans to go adjustable-sample-rate (44k, 48k, 88k, 96k) with future Axe III hardware or firmware updates?
When you combine digital outboard gear in the recording studio, every connected piece must be set at the same digital sampling rate. When wanting to digitally integrate the Axe II into the recording studio’s workflow, restrictive fixed sample rate is a showstopper. (unless you have the money to buy, and the faith in, expensive sample rate converters to convert your outlying off-sample-rate gear.) The stellar effects in the Axe Fx II alone warrant the integration into recording studios, not to mention the primary focus of the Axe II…stunning amp sims. But in the big picture it’s usually not worth converting the entire digital side of a studio to all gear running 48k which is usually undesirable for varying reasons. Additionally often needed is to convert all the audio in every Pro Tools session folder to 48k just to use the Axe II. What’s left time and time again is only one practical and realistic solution…use Axe II in analog, suck up any unwanted audio artifacts and deal with it.
To make the situation worse, the Axe II is fixed at 48k (the standard in the video realm) and not 44k or 96k or 88k (1st & 2nd & 3rd) most common in the recording studio realm. In rock/pop/hop studios, 44k is by far the most common session format still used, even at the pro levels. I know this because I have managed a three-room Manhattan studio for 15+ years doing 2000+ session per year with 500+ clients. We get guest engineers and sessions coming in from studios literally all over the world.
I thought that designing the Axe II fixed at 48k was simply an innocent oversight due to lack of experience in digital recording studios, but now I am worried that it has happened again in the Axe III…or is it that anything but 48k-fixed is absolutely cost-prohibitive for the Axe-Fx 2 and 3?
Thank you.
(Related is the thread in "Axe-Fx III Discussion" called "What is the base sampling rate?" However, that one is focused on the sound quality of say 48k vs 96k, not integrations of digital gear.)
Word is that the Axe-Fx III is fixed at 48k again. First, can you confirm this? Second, if true, do you have any plans to go adjustable-sample-rate (44k, 48k, 88k, 96k) with future Axe III hardware or firmware updates?
When you combine digital outboard gear in the recording studio, every connected piece must be set at the same digital sampling rate. When wanting to digitally integrate the Axe II into the recording studio’s workflow, restrictive fixed sample rate is a showstopper. (unless you have the money to buy, and the faith in, expensive sample rate converters to convert your outlying off-sample-rate gear.) The stellar effects in the Axe Fx II alone warrant the integration into recording studios, not to mention the primary focus of the Axe II…stunning amp sims. But in the big picture it’s usually not worth converting the entire digital side of a studio to all gear running 48k which is usually undesirable for varying reasons. Additionally often needed is to convert all the audio in every Pro Tools session folder to 48k just to use the Axe II. What’s left time and time again is only one practical and realistic solution…use Axe II in analog, suck up any unwanted audio artifacts and deal with it.
To make the situation worse, the Axe II is fixed at 48k (the standard in the video realm) and not 44k or 96k or 88k (1st & 2nd & 3rd) most common in the recording studio realm. In rock/pop/hop studios, 44k is by far the most common session format still used, even at the pro levels. I know this because I have managed a three-room Manhattan studio for 15+ years doing 2000+ session per year with 500+ clients. We get guest engineers and sessions coming in from studios literally all over the world.
I thought that designing the Axe II fixed at 48k was simply an innocent oversight due to lack of experience in digital recording studios, but now I am worried that it has happened again in the Axe III…or is it that anything but 48k-fixed is absolutely cost-prohibitive for the Axe-Fx 2 and 3?
Thank you.
(Related is the thread in "Axe-Fx III Discussion" called "What is the base sampling rate?" However, that one is focused on the sound quality of say 48k vs 96k, not integrations of digital gear.)
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