Sammetal91
Power User
I can confirm when I play thru it, it has a uncanny knack for sounding like shrieking cat's in a lot of pain
:lol
Would Cliff approve of this?
I can confirm when I play thru it, it has a uncanny knack for sounding like shrieking cat's in a lot of pain
In my tests through a solid-state power amp into a 4x12 the II is indistinguishable from the real thing. In some cases, better. YMMV.
Oh hell yes it is easy to dial.
:lol
Would Cliff approve of this?
:lol
I suppose it could be done via AxeEdit, but I am more of a front panel tweaker. I mainly only use AxeEdit for firmware updates and user cabs. It would be cool to just hit one button to clear out a patch though. Just make sure it was hidden enough not to be accidentally pressed. lol
Is there a reason you didn't name them K/Y? (sorry)The idea behind X/Y is that people often have multiple distortion/chorus/delay/etc. pedals on their board but they rarely have more than one on at a time. So rather than creating more instances of effects, which sucks up CPU, have each instance capable of more than one sound.
Only the most used blocks have this feature. It's simply a second set of parameters that gets loaded. The best analogy is a two-channel head. You can use only one channel at a time.
Example, you set Drive1:X to be a Tube OD and Drive1:Y to be a PI Fuzz. Each has its own Drive, Tone, etc. You switch between the two using either the X/Y buttons or your MIDI controller.
So just to clarify, moving over to the amp block, you could have X set as a Blackface clean or whatever, and Y set as a high gain Recto sound, and just X/Y between them? So basically you've got one amp/drive/whatever block, but the entire contents of that block can be X/Y switched?
For some reason (maybe something someone else said) I didn't think it'd be quite as flexible as this, maybe limited to different settings in the same drive/amp type. From what I'm understanding now, that is just plain effing brilliant. I don't plan on selling my Ultra to fund an Axe II, but I'm starting to think I may have to illegally sell some non-vital body parts.
You got it. It is absolutely brilliant and works like a charm.
I've got a ton of patches I need to bring over to the axe-fx2 ....I read where the old ones aren't compatible...but is there a way to take an ultra patch to axedit and then merge it across?
I've got a ton of patches I need to bring over to the axe-fx2 ....I read where the old ones aren't compatible...but is there a way to take an ultra patch to axedit and then merge it across?
Perhaps an active Y state could be blinking Green, with the active X state is solid green.
Imagiine a bunch of blinking Green MFC-101 LEDs in your face on a dark stage !!!!!!!!
Even better - allow the MFC-101 to do the following: Using the same switch: CC X on the first step, CC Y on the second step within 2 seconds
or
CC Y if you hold down the switch for more than a second
Is is possible to save a block's setting to any Global Effect slot you want without already being in that global effect slot?
In other words, can I load up, say, an amp block, tweak around for a minute, then save that amp block to Global Amp 4 without already being in Global Amp 4?
I know this is isn't the intended application of the humbuster ports but...
I live in a Condo with insane EMI. Could it be beneficial to plug a guitar into one of the rear 'humbuster' ports (using the custom cable) to reduce the insane hum?
(NOTE: I have NO dimmer switches or fluorescent lights, the EMI is coming from the building wiring or from a utility source. I've called 2 electricians who couldn't find anything wrong with my condo wiring).
Just wondering. Thanks!
Are the 4 "Quick Control" knob assignments per patch, global, something else? Only controller assignable parameters, or anything you want?
Cliff-
What kind of 4x12/speakers and and SS power amp did you use? Were the patches pretty dry or was there added non-Amp-block EQing?
This comment is very encouraging...
Cliff, would you please clarify the impedance feature. Is the input impedance sweepable and is it an analog function or is it a digital simulation of the effects of different impedances etc?
thanks,
Steve