This is driving me nuts, but basically, when I try to record via USB into my Cubase 7 DAW, everything sounds great going in, until I hit playback.
Basically, direct monitoring on the Axe Fx 2 sounds great, but then playback from Cubase sounds like a low-fi version of what I originally played. In numbnuts theory, it should all sound the same because it is all digital; however, it does not. Even my girl, who doesn't really know anything technical about sound can tell that it sounds like ass in comparison... Like a cheaper, low-fi version of what I originally played. The lows aren't as punchy, the mids are more brittle, and the highs are noticeably less smooth. No pops and clicks. When I play it live, it sounds like I'm there! When I play it back... Not so much.
And before we get started on Cubase, I've had the same exact issues with Reaper and Sonar, so it isn't specific to Cubase... Hell, I even tried to record in Audacity for giggles and the same thing happened.
Anyhow, i'm wondering if I have set something wrong or what i can do to improve this issue.
I have the project set to 48k /24bit in Cubase. No levels clipping. Nothing on inserts. I have also tested the wav files directly out of the project's audio folder and they sound similar (however slightly different and even different when played back in VLC or WMP).
To further test the issue, I tried monitoring through Cubase when recording another clip and not directly through the Axe Fx II. Funny thing is, the new monitored sound sounded half-like-ass... In-turn, the played back recording sounded like the FULL ass of before.
So anyhow, deductive reasoning tells me something seems to be happening when going into and out of Cubase! (or any other program for that matter).
Now, I'm aware that Cubase uses a 32-bit floating point internally, and I don't know if that effects anything, but it seems to me that it is possible some funky dithering occurs.. I don't know, but if anyone can shed light on what's going on with my issue, I'd appreciate it. Now, if there is a fix or something that dramatically improves my results, I'd be really grateful!
Unfortunately, I don't have clips of the "nice-n-clear" sound, but here is the low quality rendition... It's a wav pulled directly out of the project folder:
https://www.dropbox.com/s/5wldli2one6zm6n/Audio 10_01.wav
It isn't a song or nothing, just a random clip from me Christmas treeing some riffs over and over again with different settings for testing purposes. I wasn't really paying attention to playing so... Thanks in advance for agreeing to deafness. :encouragement:
Basically, direct monitoring on the Axe Fx 2 sounds great, but then playback from Cubase sounds like a low-fi version of what I originally played. In numbnuts theory, it should all sound the same because it is all digital; however, it does not. Even my girl, who doesn't really know anything technical about sound can tell that it sounds like ass in comparison... Like a cheaper, low-fi version of what I originally played. The lows aren't as punchy, the mids are more brittle, and the highs are noticeably less smooth. No pops and clicks. When I play it live, it sounds like I'm there! When I play it back... Not so much.
And before we get started on Cubase, I've had the same exact issues with Reaper and Sonar, so it isn't specific to Cubase... Hell, I even tried to record in Audacity for giggles and the same thing happened.
Anyhow, i'm wondering if I have set something wrong or what i can do to improve this issue.
I have the project set to 48k /24bit in Cubase. No levels clipping. Nothing on inserts. I have also tested the wav files directly out of the project's audio folder and they sound similar (however slightly different and even different when played back in VLC or WMP).
To further test the issue, I tried monitoring through Cubase when recording another clip and not directly through the Axe Fx II. Funny thing is, the new monitored sound sounded half-like-ass... In-turn, the played back recording sounded like the FULL ass of before.
So anyhow, deductive reasoning tells me something seems to be happening when going into and out of Cubase! (or any other program for that matter).
Now, I'm aware that Cubase uses a 32-bit floating point internally, and I don't know if that effects anything, but it seems to me that it is possible some funky dithering occurs.. I don't know, but if anyone can shed light on what's going on with my issue, I'd appreciate it. Now, if there is a fix or something that dramatically improves my results, I'd be really grateful!
Unfortunately, I don't have clips of the "nice-n-clear" sound, but here is the low quality rendition... It's a wav pulled directly out of the project folder:
https://www.dropbox.com/s/5wldli2one6zm6n/Audio 10_01.wav
It isn't a song or nothing, just a random clip from me Christmas treeing some riffs over and over again with different settings for testing purposes. I wasn't really paying attention to playing so... Thanks in advance for agreeing to deafness. :encouragement: