yup, another good vid.
i'll add my tuppence, as well
one of the cool things you can do with parallel paths is use fx to effect other fx, but leave your dry signal intact. an example....say you put a delay in parallel at 100% wet. now no dry signal is passing through that effect, so if you put a flanger behind the delay and then join back to the main line, the delay repeats will be flanged, but your dry signal won't. you can set up chains of stuff which you can enable simply by unmuting the first effect in the chain (if the bypass mode is set correctly).
multidelays running into pitch shifters...reverbs running into lfo controlled filters...pitch shifters running into multidelays...i have patches with 7 or 8 effects in a parallel path (which may even have it's own parallel sub-path), to create huge ambient scapes which appear "behind" a simple unaffected clean sound (which i can bring in or out as i wish). it's a very powerful technique!
yup, another good vid.
i'll add my tuppence, as well
one of the cool things you can do with parallel paths is use fx to effect other fx, but leave your dry signal intact. an example....say you put a delay in parallel at 100% wet. now no dry signal is passing through that effect, so if you put a flanger behind the delay and then join back to the main line, the delay repeats will be flanged, but your dry signal won't. you can set up chains of stuff which you can enable simply by unmuting the first effect in the chain (if the bypass mode is set correctly).
multidelays running into pitch shifters...reverbs running into lfo controlled filters...pitch shifters running into multidelays...i have patches with 7 or 8 effects in a parallel path (which may even have it's own parallel sub-path), to create huge ambient scapes which appear "behind" a simple unaffected clean sound (which i can bring in or out as i wish). it's a very powerful technique!
Yes!
I considered adding this, but will do that in a 'intermediate' level parallel paths video in the future (or YOU could do one!).
There is just so much to do and consider that I wanted to boil it down to basics and on these videos want to stick to making 1-2 points and getting them across. I work with a lot of guitarists and artists that ask about these different things and want to make these videos easily digestible and on point.
That said, I hope this sort of also sparks guys with different and/or more advanced leanings to also add their own videos and tutorials on those things and how THEY approach these sorts of abilities. My way is just my way; nothing more or less. There is a lot more, but there are also alternate methods and approaches that might fit different people's situations better than my approach at the same time.
I'm really glad - seriously - that some people are finding these little videos of mine useful. It's one of the most satisfying things I do; just sharing what I know and seeing other people say, "Oh... that's it?"
It's the good stuff.
Yes!
I considered adding this, but will do that in a 'intermediate' level parallel paths video in the future (or YOU could do one!)
...
... i will get round to doing some vids at some point soon ... in the meantime, here's a little glimpse at what you can do with parallel routing...all the processing here is happening in parallel to the main line, which is just a basic clean sound with a little phaser, reverb and delay...