npx
Inspired
I’m trying to recreate some personal live presets from my Axe-Fx II in my Axe-Fx III, and when I connect the Shift parameter in the Synth block to an LFO it behaves very differently between the two units.
On the II, the LFO creates a smooth pitch glide, whereas on the III, the pitch change is in hard semitone increments.
Here's a very basic (presets also attached) audio example to demonstrate.
Axe-Fx II:
Axe-Fx III:
Axe FX III Firmware release notes for FW 16.05 state "Improved behavior of Synth block Shift control when attached to a modifier” which is perhaps when this behaviour changed, but I'm not sure.
My actual presets are more complex, with other modifiers like envelope already tied to frequency etc, so thus far I haven’t been able to find a workaround to recreate them accurately due to the Shift control now stepping in hard semitones.
Could a switch be placed next to the Shift control to select “smooth” or “stepped” modifier behaviour in order to bring this functionality back as an option?
On the II, the LFO creates a smooth pitch glide, whereas on the III, the pitch change is in hard semitone increments.
Here's a very basic (presets also attached) audio example to demonstrate.
Axe-Fx II:
Axe-Fx III:
Axe FX III Firmware release notes for FW 16.05 state "Improved behavior of Synth block Shift control when attached to a modifier” which is perhaps when this behaviour changed, but I'm not sure.
My actual presets are more complex, with other modifiers like envelope already tied to frequency etc, so thus far I haven’t been able to find a workaround to recreate them accurately due to the Shift control now stepping in hard semitones.
Could a switch be placed next to the Shift control to select “smooth” or “stepped” modifier behaviour in order to bring this functionality back as an option?