Some problems with AXE FX III and XL+.

Just going to depend on the newest version of the application really. How is it treating the interaction with the hardware. Assuming the OS sees it as 2 different pieces of hardware it's the application that might be the issue. Will the application have the ability to choose which device to use after startup via menu or such? Or upon opening it's going to hook into whatever device it sees first? Coming from this at the angle of an IT guy lol. Run into this sometimes and it doesn't work out the way we want.
 
From my understanding, Axe Edit already currently supports running multiple instances for multiple units. I would think it could support what was asked.
 
Just going to depend on the newest version of the application really. How is it treating the interaction with the hardware. Assuming the OS sees it as 2 different pieces of hardware it's the application that might be the issue. Will the application have the ability to choose which device to use after startup via menu or such? Or upon opening it's going to hook into whatever device it sees first? Coming from this at the angle of an IT guy lol. Run into this sometimes and it doesn't work out the way we want.

You can hook up multiple units. Each unit enumerates. We were actually talking the other day about allowing the user to set the unit's name so that when multiple units are connected you would see the unit's name at the top of Axe-Edit.
 
Meyer Sound Compass has a handle tab feature when connected to multiple sound processor.
Certain parameters are global to all units (or to the app in fact) but each Galileo processor has its own tab.
Perhaps a future version of Axe Edit could sport tab for multiple units connected.
 
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