Hi there,
I am in the process of ordering a LFPro and would like to know a little bit about the AxeFX setup, i posted this over at the Liquid Foot forums as well.
I will most likley use the controller in AxeFX mode. I watched the youtube videos and liked the functionality of the direct control mode with the Liquid Foot knowing the state of various IAs within the Axe.
I would probably be in 12 preset and the rest IA mode which would leave me with 10 IA switches. What I would like to do is have the first 6 IAs assigned to specific models within the Axe such as Chorus, Delay, Drive etc... and I believe that this will work as per the youtube vids. As for the remaining 4 IAs these would be effects that are not the same in each patch such as pitch/vocoder etc.. My question is, is there a way of assigning the Liquid Foot IA through to one or more of the 8 external modifier within the Axe and have it read the state of this modifier? An example of this would be, preset1 has a pitch block that is assigned to external modifier 1. The liquid foot has IA 7 assigned to external modifier 1 (or it's appropriate CC value). Preset2 has the vocoder assigned to external modifier 1, and the LFPro still has IA 7 assigned to this external modifier. Will the LFPro be able to show the value (on or off) of the external modifier as it does for say drive, amp, chorus etc..? This would allow me to have 6 IAs that work with blocks that are in most patches and then 4 for 'special' blocks used per patch.
I hope this makes sense?
Regards
Spence
I am in the process of ordering a LFPro and would like to know a little bit about the AxeFX setup, i posted this over at the Liquid Foot forums as well.
I will most likley use the controller in AxeFX mode. I watched the youtube videos and liked the functionality of the direct control mode with the Liquid Foot knowing the state of various IAs within the Axe.
I would probably be in 12 preset and the rest IA mode which would leave me with 10 IA switches. What I would like to do is have the first 6 IAs assigned to specific models within the Axe such as Chorus, Delay, Drive etc... and I believe that this will work as per the youtube vids. As for the remaining 4 IAs these would be effects that are not the same in each patch such as pitch/vocoder etc.. My question is, is there a way of assigning the Liquid Foot IA through to one or more of the 8 external modifier within the Axe and have it read the state of this modifier? An example of this would be, preset1 has a pitch block that is assigned to external modifier 1. The liquid foot has IA 7 assigned to external modifier 1 (or it's appropriate CC value). Preset2 has the vocoder assigned to external modifier 1, and the LFPro still has IA 7 assigned to this external modifier. Will the LFPro be able to show the value (on or off) of the external modifier as it does for say drive, amp, chorus etc..? This would allow me to have 6 IAs that work with blocks that are in most patches and then 4 for 'special' blocks used per patch.
I hope this makes sense?
Regards
Spence