GreatGreen
Power User
Currently the Block Library saves an entire block of usually 4 channels, all together in a single chunk. Back in the days of the Axe-Fx II when you only ever dealt with two channels at most, this was fine. But, now a more granular approach seems like it would be much more useful.
The Axe-Fx III is designed around the use of Scenes, and not being able to save individual channels into your effects library to paste into the current Scene kind of renders the entire functionality of the Block Library a bit useless, as recalling from the Block Library overwrites all channels of a given block. It just isn't granular enough to support the quick creation of individual Scenes.
Programmatically speaking, (and admittedly I'm no programmer so if this is wildly off base, I appologize) we can already copy individual channels to the clipboard. If that functionality was to be built upon so that these clipboard items could instead be saved to a file and then recalled from a menu like the Block Library uses, we'd be in business. I'm sure I'm making it sound a lot easier than it would be to implement, but it's just a thought.
edit: Post edited to reflect the conversation in the thread.
The Axe-Fx III is designed around the use of Scenes, and not being able to save individual channels into your effects library to paste into the current Scene kind of renders the entire functionality of the Block Library a bit useless, as recalling from the Block Library overwrites all channels of a given block. It just isn't granular enough to support the quick creation of individual Scenes.
Programmatically speaking, (and admittedly I'm no programmer so if this is wildly off base, I appologize) we can already copy individual channels to the clipboard. If that functionality was to be built upon so that these clipboard items could instead be saved to a file and then recalled from a menu like the Block Library uses, we'd be in business. I'm sure I'm making it sound a lot easier than it would be to implement, but it's just a thought.
edit: Post edited to reflect the conversation in the thread.
Last edited: