Stereo Jets.mp3
Stereo Tensor.mp3
Stutter Loop.mp3
these were the last three examples, which you may not have made it to
it's perfectly possible to do some interesting stuff using hold, randomising delay times (while the effect is in bypass) and other creative approaches to get glitchy and stuttery effects. it's also possible to simulate granular effects buy using multiple delays or plex delays and randomising (very quickly) the volume of the repeats. i'm not saying it's as convincing as effects dedicated to achieving those goals (digital or analog), but with some thought and creative design, you can certainly have some fun.
i agree, that some kind of buffer delay with manipulation would be excellent, or modifications to the current looper block and i have been asking (politely, i hope) for a very long time. like budda said....search for relevant threads and bump them.