Fm9 is amazing BUT...

Yes, but the range of values doesn't automatically adjust to match the range of the thing you're controlling. For instance, if you're controlling pan, it should be -100 to +100, if it's gain it should be 0-100, BMT -10 - +10 if i remember right, etc.

IMO it's important that you can just set the control the same way you normally would, and see its settings like you normally would, not in controller-speak 0-100% for everything. The only difference should be that it has separate settings per scene.
I replied to you saying:

Nothing in the current controller model lets you assign a controller to a parameter, and without doing anything else, now the control has separate settings in each scene.
You didn't mention the range of settings matching...

Assigning a Scene Controller to a parameter does give you separate settings in each scene it's just that you need to do some math in some cases.

Note though that a Scene Controller can be assigned to many parameters so setting the scale doesn't fit with that idea.
 
I replied to you saying:


You didn't mention the range of settings matching...

Assigning a Scene Controller to a parameter does give you separate settings in each scene it's just that you need to do some math in some cases.

Note though that a Scene Controller can be assigned to many parameters so setting the scale doesn't fit with that idea.
I just want to set controls like usual, but have different settings per scene. As soon as it gets more complicated or abstract than that, the fundamental "set this knob per scene" model gets really blurry.

It'd be significantly better i think if we could name scene controllers, or much better, if they'd automatically name themselves according to what they're controlling, Amp 1 Treble for instance. Or even better, by a lot, the whole scene controller concept was invisible to users, not something they'd need to think about, or worse yet, do math about.

That'd go a long ways towards keeping this rooted in the "adjusting controls separately per scene" mental model.

I'd rather each screen controller was tied to a single parameter, so we had to adjust several per scene controls separately than give up that simplicity and clarity.
 
As far as a GUI, they put one on the VP4, so yeah, I think they know how. But is it necessary on an FM or AXE? I would rather have (built in) wifi access to control it via an IPAD. Even if it was just preset selection and scene control with basic parameter adjustments. Touchscreen doesn't keep you off the floor.
 
Or even better, by a lot, the whole scene controller concept was invisible to users, not something they'd need to think about, or worse yet, do math about.

That's right: with this UI I'm proposing there wouldn't be any reason to visit the scene controllers page...everything is done on the parameter being varied from scene to scene. In other words, you wouldn't see the names and no math would be required to use them.

Again, I'm not saying this is better than channels. I'm just saying scene controllers, which is an existing and useful feature on the Axe-FX, could have its UI improved to be simpler and more intuitive.

And for those people who like the simplicity of conventional scenes like you find on the Helix, they would now find the same feature available on the Axe-FX.
 
Last edited:
That's right: with this UI I'm proposing there wouldn't be any reason to visit the scene controllers page...everything is done on the parameter being varied from scene to scene. In other words, you wouldn't see the names and no math would be required to use them.

Again, I'm not saying this is better than channels. I'm just saying scene controllers, which is an existing and useful feature on the Axe-FX, could have its UI improved to be simpler and more intuitive.

And for those people who like the simplicity of conventional scenes like you find on the Helix, they would now find the same feature available on the Axe-FX.
This is a practical and well thought out proposal, even if there might be something that precludes it. It's not pie in the sky wishing for a completely new paradigm that would waste resources in Fractal units and human resources.
 
That's right: with this UI I'm proposing there wouldn't be any reason to visit the scene controllers page...everything is done on the parameter being varied from scene to scene. In other words, you wouldn't see the names and no math would be required to use them.

Again, I'm not saying this is better than channels. I'm just saying scene controllers, which is an existing and useful feature on the Axe-FX, could have its UI improved to be simpler and more intuitive.

And for those people who like the simplicity of conventional scenes like you find on the Helix, they would now find the same feature available on the Axe-FX.
THIS!
And the unit might be able to still keep the four scenes controllers for more complicate changes, which I think it is not available in any other unit.

I really think that our unit is the best by far, just lacks the simplicity needed to appeal to more people, because as other member said, it is us, the casual players and weekend warriors who thrive the sale, not the super professional players, that in the end, will use whatever they like and will be constantly changing.
 
I just want to set controls like usual, but have different settings per scene. As soon as it gets more complicated or abstract than that, the fundamental "set this knob per scene" model gets really blurry.

It'd be significantly better i think if we could name scene controllers, or much better, if they'd automatically name themselves according to what they're controlling, Amp 1 Treble for instance. Or even better, by a lot, the whole scene controller concept was invisible to users, not something they'd need to think about, or worse yet, do math about.

That'd go a long ways towards keeping this rooted in the "adjusting controls separately per scene" mental model.

I'd rather each screen controller was tied to a single parameter, so we had to adjust several per scene controls separately than give up that simplicity and clarity.
You could just use presets, that would do what you want, or use scene controllers within a given scene/presetz
 
You could just use presets, that would do what you want, or use scene controllers within a given scene/presetz
Hi, Anthony.

It would be a mess because changing presets is not completely gapless, unless if you use the same delay and reverb type and that it is ok, the system has to calculate the new effect if it is not the same. And depending on how demanding is you current preset, the next could take a few milliseconds to be heard. Also, some artifacts would be audible when changing sounds.

Lastly, that could affect the function of set lists and song mode if you are using it, I guess. I have not tried this mode yet, because it’s very easy to engage presets and then stepping in scene mode and if I want to, press again that switch to access individual effects.

I really love the flexibility of our unit and I use it.
 
The top first page of every model has the literal controls with the literal names of the model.

Page 2 is per preset performance with 10 assignable controls that you can use the knobs to instantly access.

Page 3 is the global performance page with another 10 assignable controls that you can use the knobs to instantly access.

I would argue that Fractal has simplified MOST of the settings for the gear it has modeled; i.e. go program some rack gear and you will see...

You can mod the amp models; like in the real world. You can literally design your own amp with the Fractal amp controls. There are only so many topologies and methods for guitar gear. Whatever gear you wish Fractal modeled; go research it's circuit and get the basic topology and method and get into Fractal and make those changes. There is very little that cannot be done.
 
The music industry is driven by consumer sales, not the big name pros. There used to be a saying in the car industry (in referring to factories sponsoring racing teams) "Win on Sunday, sell on Monday."

Now that is not saying that Fractal doesn't take their support of professional musicians seriously (which they obviously do), but it's us goofy hobbyists/weekend warriors that represent the bulk of their sales.
That comment wasn't about sales, that was about the OPs wish for graphics showing the type of amp being modelled on the unit.

I highly doubt that wish would be valued higher than tone and accuracy for Fractal or for any pro and their techs.
 
Last edited:
That comment wasn't about sales, that was about the OPs wish for graphics showing the type of amp being modelled on the unit.

I highly doubt that wish would be valued higher than tone and accuracy for Fractal or for any pro and their techs.
Yes, of course, but the tone and accuracy it’s already there. It’s almost perfect! I don’t have any wish for more accuracy or feel. I’m so happy every time I switch it on and play.

It’s just I miss what plugins and TMP show you. It’s very cool to see a graphic representation of the amp or the drive, or the Univibe when you are adjusting the controls. It gives you a feeling of reality.

And you might know an specific amp or effect, but we have so many that, honestly, I only know 15% of them, so it would be very nice to SEE it, to know how it looks in real life.

I’m not moaning, it is just a wish, and remember, as any company, sure Fractal wants to appeal to more clients, not only the pro and a good looking UI might helps.

My Fm9 is going nowhere, just to make it clear. I know everything I need to get the most out of it, and when I have any doubts I read the forum or watch videos from Leon Tood or Cooper Carter.

Cheers!!!!!!
 
Yes, of course, but the tone and accuracy it’s already there. It’s almost perfect! I don’t have any wish for more accuracy or feel. I’m so happy every time I switch it on and play.

It’s just I miss what plugins and TMP show you. It’s very cool to see a graphic representation of the amp or the drive, or the Univibe when you are adjusting the controls. It gives you a feeling of reality.

And you might know an specific amp or effect, but we have so many that, honestly, I only know 15% of them, so it would be very nice to SEE it, to know how it looks in real life.

I’m not moaning, it is just a wish, and remember, as any company, sure Fractal wants to appeal to more clients, not only the pro and a good looking UI might helps.

My Fm9 is going nowhere, just to make it clear. I know everything I need to get the most out of it, and when I have any doubts I read the forum or watch videos from Leon Tood or Cooper Carter.

Cheers!!!!!!

Not sure if you knew, but the wiki has an incredibly detailed listing of amp models - including pictures of their real world counterparts

https://wiki.fractalaudio.com/wiki/index.php?title=Amplifier_models_list
 
Yes, of course, but the tone and accuracy it’s already there. It’s almost perfect! I don’t have any wish for more accuracy or feel. I’m so happy every time I switch it on and play.
That has been said since I started with Axe Fx II in 2013 and yet things keep getting more accurate and authentic...

But I agree with the "happy" comment and have for a long time!

It’s just I miss what plugins and TMP show you. It’s very cool to see a graphic representation of the amp or the drive, or the Univibe when you are adjusting the controls. It gives you a feeling of reality.
A picture doesn't give me a feeling of reality... My ears give me that feeling ;)

And you might know an specific amp or effect, but we have so many that, honestly, I only know 15% of them, so it would be very nice to SEE it, to know how it looks in real life.
How does how an amp looks in real life help you? You should adjust sounds with your ears.

I’m not moaning, it is just a wish, and remember, as any company, sure Fractal wants to appeal to more clients, not only the pro and a good looking UI might helps.
Why does everyone think they know Fractal's motivations? I honestly don't think that's a major motivation for Cliff, but that's only my opinion.

My Fm9 is going nowhere, just to make it clear. I know everything I need to get the most out of it, and when I have any doubts I read the forum or watch videos from Leon Tood or Cooper Carter.

Cheers!!!!!!
It's good to provide feedback - Fractal has a long history of listening and incorporating ideas and input from their users... However, some topics have been discussed ad nauseam for years, so some of us get weary when they come up again :)

It's also good to take into account that others also have their wants/desires, which may not align with yours.
 
Am I alone in that I have no desire to see graphical representations of pedals or amps? The FM9 is my first serious dive in to modern digital modelers so maybe I just don't know. But touch screens and pictures of gear aren't an ask I'd make to Fractal if they gave me a wish list.
No, you're not alone.
 
Back
Top Bottom