Easy. Have a different guitar in another tuning.But I want it faster regardless of physics.
I don’t think that would help. Higher pitched strings can be tracked more quickly than low pitches, but if the pitches are lower than expected, such as a dropped tuning, reducing the sensing time would still lead to inaccuracy. Would the hardware automatically sense the different pitches of the tuning and compensate? That compensation would take time to sense and kick in. What would happen when the player pushes the tremolo to the deck and the strings drop an octave?
It doesn’t sound like it would work very well.
But since the FM3 don’t have hex inputs it’s basically a moot discussion, right?
Probably... But the question is about latency, and the answer doesn't change.Given each string is sampled independently, doesn't that greatly simply pitch shifting though? 6 mono instances vs a polyphonic algorithm?
Probably... But the question is about latency, and the answer doesn't change.
To do polyphonic pitch shifting well you need around 50 ms of history. So nominally the delay will be half that, 25 ms. If you set the detector to Mono the latency will be less but it won't track chords, especially complex ones, as well due to lack of correlation in the history buffer.
I would assume a Hex system is much faster because each string has its own pickup. That pickup basically just needs to track one waveform. When the entire guitar is being analyzed, each of the 6 different strings/pitches would need to be detected and separated from each other.From the Fractal Wiki (EDIT: This quote is pretty old, so may not be accurate with the modern devices/firmware)
My bet is a hex system is probably faster in terms of pitch shifting than any polyphonic system, but as posted before that's not possible with the FM3 and as such is a moot point.
FM3 vs FM3 Turbo latency test.
is there anyone who can do it?
Thanks for taking the time away from playing your guitar to read this thread and comment, with your reminder that making music is the goal..I'd be more concerned with playing guitar and making music that fractions of seconds. But then I guess that's me.
Are you having playing issues with the current state of latency in the unit???yes, i know, FM3 its amazing, and i know its a tiny room for improvement, but since Fractal are top noch, i have had the thought maybe the turbo one are improved in that spec.
and also hope for the pedal 'cali 76 staked' on the fractal world.
I can type and playThanks for taking the time away from playing your guitar to read this thread and comment, with your reminder that making music is the goal..
Anyone who has had to deal with bad latency (which is NOT an issue with FM3!) doesn't need to be convinced about it's importance. Recently, I got a cheap wireless gtr system that I just returned because the latency made it difficult to play through. Got another one, and there were no issues. Latency isn't a problem until it is.
Depending on the kind of music, or the preferences of the player, there can be some range of tolerances/preference. And depending on a person's rig, what's in their signal path, they may need to do some math and/or play testing to know whether the accumulation crosses their own threshold for what is uncomfortable. And if some processes add more ms than others, they have to suss out what they can reasonably adjust.
On a Boss forum (related to the SY.1000), there are a few threads about latency. The audio to MIDI conversion for bass is particularly poor. So that's in the range of 140-150 ms, Some people measure the differences between firmware updates.
Round trip will be no more than 0.7ms if implemented into Avid HDX with aax dsp.Why?
Latency of a preset with Amp+Cab is around 3 ms.
Without an amp: 2 ms.
https://wiki.fractalaudio.com/wiki/index.php?title=Axe-Fx_III,_FM9_and_FM3#Latency
Pro Tools HDX cards don’t have input conversion or output conversion, and they aren’t amp modelers. It’s not a valid comparison.