Smittefar
Axe-Master
Or maybe, it is more of an oversight. As @fremen pointed out, the functionality is actually available, if he imports an AxeFX amp block, but you cannot attach a modifier via Ax8edit (I have not tried from the unit itself; it is one of those things, I prefer to do on the computer)
Also, you can attach modifiers to most if not all other blocks' level parameters.
Also, you can attach modifiers to most if not all other blocks' level parameters.