Peavey Herman
Power User
Thank you!
Promp it to the AI, youll have a hit song in 4 minutes!"Objective Perspective" - Great name for a band!
Latency for what exactly?Is there no way at all to lower the latency even further? Like absolutely not possible?
Just kinda a tech/cpu/software related question . Not a request or anything.
[11] Pitch shifting necessarily has latency. You need a history buffer big enough to contain at least one period at the lowest frequency you want to be able to shift. 19ms isn't bad and corresponds to about 53 Hz. Probably actually around 60 Hz as some of that latency is A/D and D/A conversion time and frame buffering.
If you want a "polyphonic shifter" you need a buffer that is large enough to hold an entire "period" of the waveform. This period, which we define as the maximum autocorrelation time, may be much greater than the period of the lowest note played. I.e., if you play an open E chord the period will usually be much less than 1/82. Some chord shapes result in very long periods, particularly those with dissonant intervals, e.g. major 7.
The shorter the buffer the less latency but the more tremolo effect will be introduced due to imperfect correlation at the splice point. The longer the buffer the less tremolo effect but the greater the latency.
[14] Pitch shifting necessarily adds latency. Pitch shifting is a perceptual process. It requires a reasonable amount of history to work. This adds latency. Typically 20ms and up. Some people are more tolerant to latency than others. I've compared the latency of our algorithm to other products and ours is equal or better but there is latency in any pitch shifter.
All pitch shifters have tradeoffs. The lower the latency the more prone they are to tremolo artifacts, double transients and other issues. Solving those issues increases the latency and the computational burden. The only pitch shifting algorithm that has negligible latency is the "Rollers" algorithm but that requires insane amounts of CPU and the samples I've heard aren't impressive. It also has its share of issues (smearing, chirping).
Until one member splits and starts up 'Subjective Perspective'."Objective Perspective" - Great name for a band!
Battle of the Bands gonna be poppin’Until one member splits and starts up 'Subjective Perspective'.
That depends on your perspective!Battle of the Bands gonna be poppin’
Yes, the correct location would be right after the Input block.I use the VC on a few songs during the night so I couldn't help but download this FW. Have a show on Saturday that I planned on using the FM3 for but probably will take the Axe-Fx now (actually I'll probably take both).
Anyway - I updated and was playing my presets that use the VC and was getting a lot of volume fluctuation just while playing straight chords - the Pitch block was between the amp and the cab (I've seen multiple opinions on where to put it and I guess I went with that one) - when I moved it out to right after Input 1, things got dramatically better! No volume fluctuations and it feels tighter than it did before. I didn't feel or perceive the latency that I felt before which is awesome! Thanks Cliff.
I often wonder how many people don’t know this and therefore have a lesser opinion of pitch shifters as a whole, regardless of device…Yes, the correct location would be right after the Input block.
Adding to the my small test described here: https://forum.fractalaudio.com/thre...-29-01-public-beta.214695/page-7#post-2696458
TLDR, Virtual capo set at -2, set to Chords and tracking at 5.
- v26.01 Pitch block disabled
- DI downshifted by Apple's AUNewPitch plugin but processed by the same Axe-Fx III chain. Latency ~80ms.
- v26.01, -2 capo enabled, smooth pitch tracking - latency ~25ms
- v27.00, -2 capo enabled, chords pitch tracking - latency ~30ms
- v29.00, -2 capo enabled, chords pitch tracking - latency ~25ms
- v29.01 beta 2, -2 capo enabled, chords pitch tracking - latency ~25ms
- v29.04 beta 4, -2 capo enabled, chords pitch tracking - latency ~25ms
Apple still sounds most artifact free.
I wonder if Fractal could add a super long processing option for rendering only.
Location is more dependent on how the Pitch block is being used.I often wonder how many people don’t know this and therefore have a lesser opinion of pitch shifters as a whole, regardless of device…
I thought the drive block had to be first if you are taking advantage of the auto input impedance like in some vintage fuzz types?Yes, the correct location would be right after the Input block.
No... The auto impedance is based on the first active block after the Input block and on the same row (or a row below).I thought the drive block had to be first if you are taking advantage of the auto input impedance like in some vintage fuzz types?