I think I can speak for most people here when I say that I want to see FAS succeed and that I want to see the Axe continue to evolve into an even better product.
I agree with that assessment. I guess the question is whether Cliff sees it as a pro level unit that requires a certain level of expertise to really get the most out of it. Or, if he wants to broaden it out to a bigger market with more novice users being able to easily create the sounds they want without having to understand how to build them from scratch. I could see him going either way on that, honestly.
This forum is like a free focus group and I don't think it hurts to step back from time to time to take a look at the forest.
I'd like to see the Axe continue to be the most powerful, most capable, best sounding processor on the market. I also would love for it to be one of the easiest to use, most immediately rewarding as a player processors on the market. Not just for the great amp tones, but for everything.
The "skin" idea really appeals to me. Display the basic controls & have an Advanced button that takes you deeper if you want. That, along with more "types" in the different blocks would go a long way to making it easier to ramp up as a user, IMO.
Example: I like to play around with the Stutter effect on my Boss stuff. The Axe can do that, but I have to program a sequence to do it. I have yet to do it in the Axe. Same thing with step phasers and step wahs, etc. I would absolutely LOVE to have all those types of effects available as choices in the Axe. It would be my dream job to work on stuff like this for the Axe, but I don't think they'd hire me. :lol