Understood, but I'll bet a dollar that more than a handful of my top pro friends end up loving this feature for live.This isn't intended for live performance.
Understood, but I'll bet a dollar that more than a handful of my top pro friends end up loving this feature for live.This isn't intended for live performance.
Coincidence that this comment should come on the anniversary of the guillotining of Hamida Djandoubi by the French in 1977?Anal irritation torpedo rocket?
Same here.Understood, but I'll bet a dollar that more than a handful of my top pro friends end up loving this feature for live.
Understood, but I'll bet a dollar that more than a handful of my top pro friends end up loving this feature for live.
Coincidence that this comment should come on the anniversary of the guillotining of Hamida Djandoubi by the French in 1977?
YES. Any time someone says "...this is really just something that you'd notice / use in the studio...", I immediately start to look for a way to use onstage. I trust the FOH engineer to do what they need to do in order to balance a great mix; ultimately, that's out of my control anyway But onstage - especially for my IEM mix - I want the aural paradise of fully realized guitar tone. My wife sometimes told me I look blissed out during certain songs. I give her my IEMs during a soundcheck, and her reaction was "oh man I just took the blue pill".Understood, but I'll bet a dollar that more than a handful of my top pro friends end up loving this feature for live.
That's a good question. I assume we could still use any existing IR's with the old format. WIll be interesting to see if anyone makes acoustic IR's in the new "FullRes" format and if that improves the acoustic character of those IR'sI wonder - what impact would this have on Acoustic IRs? Any ?
I'm also thinking this would be cool for having a less direct sound for in ear monitoringUnderstood, but I'll bet a dollar that more than a handful of my top pro friends end up loving this feature for live.
It might be significant that it’s an Axe-FX III announcement and also says…Any insight into how much CPU usage we're looking at compared to a conventional or UltraRes IR?
The FX3 has lots of cab space, so I think it’s aimed at that device and maybe the FM9. If it’s implemented on the FM3 I’d expect the slot count will be reduced in the FullRes User IR area. It’s always interesting to see what the final release will be.The new FullRes User IR bank supports up to 64 FullRes IRs.
If the demand is great enough one possibility is to reduce the number of slots in the User IR banks and allocate the freed memory to FullRes slots.
I'm loving the headphones part of it. Can't wait to try them out.This isn't intended for live performance. It's intended for recording and headphone use.
Same. I only use a few of the slots.This definitely gets my vote! I have 10,000 cabs on my harddisk but only use about 20 in my patches, the rest are not used. More than happy to say goodbye to 1000 or more user cab slots for this feature!
Thanks for the info. I'm aware that one FullRes IR corresponds to 64x UltraRes IRs memory space, but maybe for Mark I, a minimal number (e.g. 2 or 4) may be considered. If the number differences create a difficulty for development due to the architecture, please ignore this.Some answers:
1. This will currently only be available on the Axe-Fx III Mark II. Our other products do not have the NV memory to store the large IRs. I will look into ways of possibly supporting this on the other products. The Mark II has double the NV memory of the Mark I. All the NV memory on the Mark I is allocated. If the demand is great enough one possibility is to reduce the number of slots in the User IR banks and allocate the freed memory to FullRes slots.
2. The CPU usage is not too bad. A FullRes IR uses about 10% more CPU than a regular IR. I haven't done that much work on optimization so it may be possible to reduce this.
3. The primary use is for "room mics" and short-to-medium convolution reverbs. The two clips I posted were done using room mic IRs from Celestion. Those IRs were 500 ms.
4. I'm hoping IR vendors will embrace the technology and start offering room mic IRs with at least one second of response time. This assumes they use a suitable live room to do their captures.
5. We are going to our local studio in the coming months and will shoot a bunch of room IRs there. They have a very nice live room with good acoustics.
6. A new version of Cab-Lab is in the works that supports the creation of FullRes IRs.