Does the FAMC support B or Off commands? As in 'A' or On commands sent when button engaged/activated, 'B' or Off commands sent when button changes state to disengaged/inactive.
Do Groups have any other state associated with them other than the buttons assigned to the group?
Hi. By the way, thanks for all the help so far. You're talking above my pay grade, I think. But I'll do my best to answer.
B or Off commands: yes. The IA Slots can be set as Stomp, Temporary, Step, etc. You can program 20 Midi messages upon "On" command (foot pressing button down), and if you want, another 20 for "Off" foot leaving the button, or second press for ex. Is this what you mean?
Groups having additional states associated w them: Not my groups. In the global group settings, there is a column called "Exclusive Group Trigger IAs" and Group 1 (my scenes) is set to "No Assinged IA-Slot". There can be no midi generated there.
A second column in the global group settings is called "Grouped IA Config" and there are only two choices: "Make, then Break", and "Break, then Make". You have to pick one, mine is on the default: "Make, then Break". I don't know if this plays a role.
Not sure if this answers your question.
By the way, my best hypothesis at the moment -in layman's terms - is that the Liquid Foot is sending midi messages internally to its buttons and this is going out together with the midi CCs intended for the Axe. I am trying to change the Midi Channel of the LF and the Axe to see if it will make a difference. The idea is that perhaps the midi channel assignment will filter out the midi that should stay within the LF and the Axe will only read the midi intended for it.