GreatGreen
Power User
There's an interesting discussion on TGP about users wanting to be able to detach user-selectable blocks from Scenes, so for example you could change all your effects but leave your Amp blocks unchanged. Well, for a while now, I've thought about the possibility of having two sets of Scenes per patch, and having each block assignable to either "Scenes A" or "Scenes B."
I'd set my effects blocks to "Scene A, 1-8" and my Amp blocks to "Scene B, 1-8," for example. This way, blocks detached from the primary set of Scenes are still controllable.
And here's the other cool thing... the CC commands allow for two sets of scenes without having to use any additional MIDI CC slots. The Axe-Fx III currently uses CC#34 for Scenes, like this:
current CC values for changing Scenes
CC #34 value 0 = Scene 1
CC #34 value 1 = Scene 2
CC #34 value 2 = Scene 3
CC #34 value 3 = Scene 4
CC #34 value 4 = Scene 5
CC #34 value 5 = Scene 6
CC #34 value 6 = Scene 7
CC #34 value 7 = Scene 8
Here's something neat though, you could have two sets of Scenes and still only need one CC# to control them both. Organize them like I have below and you could fit two sets of Scenes into how the Axe already operates AND make both of them controllable with a single MIDI command. Also, this way both preserves current functionality and makes it easy to remember what value controls what combination of scenes:
Proposed new "default" CC values using two sets of Scenes:
CC #34 value 0 = Scene A1, Scene B1
CC #34 value 1 = Scene A2, Scene B1
CC #34 value 2 = Scene A3, Scene B1
CC #34 value 3 = Scene A4, Scene B1
CC #34 value 4 = Scene A5, Scene B1
CC #34 value 5 = Scene A6, Scene B1
CC #34 value 6 = Scene A7, Scene B1
CC #34 value 7 = Scene A8, Scene B1
After the first set of values, you can move to setting up values so numbers in the "1's" place correspond with Scene A and numbers in the "10's" place correspond with Scene B. This would make remembering and programming them easy and intuitive:
CC #34 value 11 = Scene A1, Scene B1
CC #34 value 12 = Scene A2, Scene B1
CC #34 value 13 = Scene A3, Scene B1
CC #34 value 14 = Scene A4, Scene B1
CC #34 value 15 = Scene A5, Scene B1
CC #34 value 16 = Scene A6, Scene B1
CC #34 value 17 = Scene A7, Scene B1
CC #34 value 18 = Scene A8, Scene B1
CC #34 value 21 = Scene A1, Scene B2
CC #34 value 22 = Scene A2, Scene B2
CC #34 value 23 = Scene A3, Scene B2
CC #34 value 24 = Scene A4, Scene B2
CC #34 value 25 = Scene A5, Scene B2
CC #34 value 26 = Scene A6, Scene B2
CC #34 value 27 = Scene A7, Scene B2
CC #34 value 28 = Scene A8, Scene B2
CC #34 value 31 = Scene A1, Scene B3
CC #34 value 32 = Scene A2, Scene B3
CC #34 value 33 = Scene A3, Scene B3
CC #34 value 34 = Scene A4, Scene B3
CC #34 value 35 = Scene A5, Scene B3
CC #34 value 36 = Scene A6, Scene B3
CC #34 value 37 = Scene A7, Scene B3
CC #34 value 38 = Scene A8, Scene B3
The cool thing about this system is that it wouldn't disrupt the Scene functionality of current MIDI setups at all. All blocks would default to Scenes A, so current setups would still function like they do now, AND it would allow users to control two sets of scenes with only a single MIDI command, single button press as well.
I'd set my effects blocks to "Scene A, 1-8" and my Amp blocks to "Scene B, 1-8," for example. This way, blocks detached from the primary set of Scenes are still controllable.
And here's the other cool thing... the CC commands allow for two sets of scenes without having to use any additional MIDI CC slots. The Axe-Fx III currently uses CC#34 for Scenes, like this:
current CC values for changing Scenes
CC #34 value 0 = Scene 1
CC #34 value 1 = Scene 2
CC #34 value 2 = Scene 3
CC #34 value 3 = Scene 4
CC #34 value 4 = Scene 5
CC #34 value 5 = Scene 6
CC #34 value 6 = Scene 7
CC #34 value 7 = Scene 8
Here's something neat though, you could have two sets of Scenes and still only need one CC# to control them both. Organize them like I have below and you could fit two sets of Scenes into how the Axe already operates AND make both of them controllable with a single MIDI command. Also, this way both preserves current functionality and makes it easy to remember what value controls what combination of scenes:
Proposed new "default" CC values using two sets of Scenes:
CC #34 value 0 = Scene A1, Scene B1
CC #34 value 1 = Scene A2, Scene B1
CC #34 value 2 = Scene A3, Scene B1
CC #34 value 3 = Scene A4, Scene B1
CC #34 value 4 = Scene A5, Scene B1
CC #34 value 5 = Scene A6, Scene B1
CC #34 value 6 = Scene A7, Scene B1
CC #34 value 7 = Scene A8, Scene B1
After the first set of values, you can move to setting up values so numbers in the "1's" place correspond with Scene A and numbers in the "10's" place correspond with Scene B. This would make remembering and programming them easy and intuitive:
CC #34 value 11 = Scene A1, Scene B1
CC #34 value 12 = Scene A2, Scene B1
CC #34 value 13 = Scene A3, Scene B1
CC #34 value 14 = Scene A4, Scene B1
CC #34 value 15 = Scene A5, Scene B1
CC #34 value 16 = Scene A6, Scene B1
CC #34 value 17 = Scene A7, Scene B1
CC #34 value 18 = Scene A8, Scene B1
CC #34 value 21 = Scene A1, Scene B2
CC #34 value 22 = Scene A2, Scene B2
CC #34 value 23 = Scene A3, Scene B2
CC #34 value 24 = Scene A4, Scene B2
CC #34 value 25 = Scene A5, Scene B2
CC #34 value 26 = Scene A6, Scene B2
CC #34 value 27 = Scene A7, Scene B2
CC #34 value 28 = Scene A8, Scene B2
CC #34 value 31 = Scene A1, Scene B3
CC #34 value 32 = Scene A2, Scene B3
CC #34 value 33 = Scene A3, Scene B3
CC #34 value 34 = Scene A4, Scene B3
CC #34 value 35 = Scene A5, Scene B3
CC #34 value 36 = Scene A6, Scene B3
CC #34 value 37 = Scene A7, Scene B3
CC #34 value 38 = Scene A8, Scene B3
The cool thing about this system is that it wouldn't disrupt the Scene functionality of current MIDI setups at all. All blocks would default to Scenes A, so current setups would still function like they do now, AND it would allow users to control two sets of scenes with only a single MIDI command, single button press as well.