Orvillain
Power User
Does Axe III have a scene bypass function for the blocks, similar to Helix's 'snapshot bypass' feature?
On Helix I can have some effect blocks part of the snapshots, and some not. So the way I've ran it in the past is have 4 snapshots along the bottom row, and 4 effects along the top that are decoupled from the snapshots - meaning their bypass state does not change when I move from scene to scene.
In this way I can set the unit up much like a traditional amp channel switcher + pedalboard rig; with the benefit that I can still have blocks like an EQ, noise-gate, compressor, etc, all switching with the snapshots... whilst leaving my delays and reverbs for manual switching only.
I have a feeling the Axe III doesn't offer this, but thought I would ask anyway.
On Helix I can have some effect blocks part of the snapshots, and some not. So the way I've ran it in the past is have 4 snapshots along the bottom row, and 4 effects along the top that are decoupled from the snapshots - meaning their bypass state does not change when I move from scene to scene.
In this way I can set the unit up much like a traditional amp channel switcher + pedalboard rig; with the benefit that I can still have blocks like an EQ, noise-gate, compressor, etc, all switching with the snapshots... whilst leaving my delays and reverbs for manual switching only.
I have a feeling the Axe III doesn't offer this, but thought I would ask anyway.