Beardstorm
Member
I've been noticing certain scene changes take longer to change over than others. Almost a full second or two. My present CPU is in the low 80s but can't figure out why this is happening. Also, it's not due to the release of the switch. Anyone else encountering this?
My examples from earlier today is
Scene 6 = GEQ, Phaser
to
Scene 5 = No blocks active
I have other scenes that react instantly. Any ideas?
Thanks
My examples from earlier today is
Scene 6 = GEQ, Phaser
to
Scene 5 = No blocks active
I have other scenes that react instantly. Any ideas?
Thanks