Sergius9
Member
I'm trying to create a synth sound that starts very low and slowly slides up to final (higher) pitch by using an LFO assigned to the Shift parameter in the synth block. I also assigned a scene controller modifier to the Run/Stop parameter of the LFO.
Scene 1: Synth block is off. LFO is in Stop.
Scene 2: Synth block turns on. LFO is in Run.
The problem I'm running into is that the LFO start point defaults to the Mid point. I can't figure out how to have the LFO run from the Start point.
Any ideas?
Scene 1: Synth block is off. LFO is in Stop.
Scene 2: Synth block turns on. LFO is in Run.
The problem I'm running into is that the LFO start point defaults to the Mid point. I can't figure out how to have the LFO run from the Start point.
Any ideas?