psst
Inspired
Since we can't change the behavior of the IAs per patch in AxeMode, when I want a IA button to mean different things in different patches I set it to NONE, so I can use that in different effects in different patches if I want to.
We have the possibility of setting the initial state of that IA button to OFF (no light in the LED) or ON (green LED), but I miss the possibility of being able to set the LED to red, so I know that in that certain patch the IA button has a function (or not).
We have the possibility of setting the initial state of that IA button to OFF (no light in the LED) or ON (green LED), but I miss the possibility of being able to set the LED to red, so I know that in that certain patch the IA button has a function (or not).