I have an AKG k52 headphones, and the super high frequencies are very presents. With fractal the sound starts improve when I set high cut for 6khz.
is this too much? Should I be more conservative and stick to 8kHz and ignore those AKG frequencies?
I feel personally -- and accurately -- attacked.I doubt a majority of guitar players can really hear much above 6k in the first
What?I feel personally -- and accurately -- attacked.
The FM3 has an IR player block? You can also build a GEQ for those curves and I did that with my older phones. Then I picked up some used Ollo S5x and don’t need correction anymore.Better to use a correction IR for your specific model of headphones than broad cuts at an arbitrary frequency. You can get them here:
https://github.com/jaakkopasanen/AutoEq/blob/master/results/INDEX.md
Load in the IR Player. Remember to load two instances, one for each side, if you're running in stereo. Also remember to bypass the IR Player block when you're playing live.
I've been trying to understand this process when using my Beyerdynamic DT240 Pro headphones when playing through my FM3 at home, and also while mixing in my DAW. But it's so confusing to meBetter to use a correction IR for your specific model of headphones than broad cuts at an arbitrary frequency. You can get them here:
https://github.com/jaakkopasanen/AutoEq/blob/master/results/INDEX.md
Load in the IR Player. Remember to load two instances, one for each side, if you're running in stereo. Also remember to bypass the IR Player block when you're playing live.

NoThe FM3 has an IR player block?
Ah sorry. I have an AxeFX not an FM3. I should have checked whether the FM3 had an Ir Player block.The FM3 has an IR player block?