tubelessone
Inspired
I have work to do today but I'm staring at my FM9 in the other side of the room, like, "oh yeah, you're gonna get it later today, you just wait".
Now I just need his Gift of Chops
VERY loud. Had to dial it way down. Feedback on the Marshall lead scene was so brutal I thought the dog would go into orbit . . .For some reason, the FM9 preset is crazy loud. I hope we get a Dave Murray GoT
Also, all the scenes have the Phaser engaged, compared to the AXEIIIVERY loud. Had to dial it way down. Feedback on the Marshall lead scene was so brutal I thought the dog would go into orbit . . .
The pitch block is not included in the FM9, still we could copy it from the AXE III preset.Should the Pitch block be in Mute In, guessing that's the extra gain?
Yep. Had to fix that also.Also, all the scenes have the Phaser engaged, compared to the AXEIII
thanks for thatYep. Had to fix that also.
Ya you should be able to save the blocks individually if it loadsThe pitch block is not included in the FM9, still we could copy it from the AXE III preset.
You can load the preset, however it won't produce any sound. I am not sure if there are blocks that we're missing but it should loadCan anyone post the effects blocks here if we’re unable to open/load up the axefx3 preset? For us measly fm9 owners hehe
there's a FM9 specific bundle, did you have trouble with it? I haven't tried it yet.... the work day can't end soon enoughCan anyone post the effects blocks here if we’re unable to open/load up the axefx3 preset? For us measly fm9 owners hehe
Yes, but it doesn't do anything. We couldn't figure out why the utility included that on import since it definitely is not there on export. I'll review it with @Michael Pickens after the holidays.I got also an <empty> cab ir when I open the bundle on the fm3.
Couldn't agree more -- appreciative every day for it.@Cooper Carter you have a cool job
Yeah, I do this for every GOT - load AXE3 into FM3 version and make a new preset out of it, or just save blocks I don't need right now.I am not sure if there are blocks that we're missing but it should load