creativespiral
Inspired
Just resurfaced from a deep dive in GearSlutz forums regarding sonic differences between old VCO and modern VCO based synths, and someone brought up Roland's ACB/Aira as potentially being a better contender to mimicking an old synth sound than some modern VCO based hardware that use surface mount and modern electronics components that don't match the old electronic components or circuit design exactly. (ACB is Roland's component based software modeling.... similar to what Fractal does for Guitar Effects... modeling each resistor, capacitor, diode, transistor, etc along the signal path)
I was wondering if Fractal would consider going in this direction? Seven years ago, I would have never thought a modeling unit would replace my guitar rig and tube amps, but since becoming an AxeFX user, I'm a believer, and I've sold all but one of my amps and many of my effects.
There is a large market, and high end polyphonic synth gear sells in the $2k to $4k range (or $6k to $8k if you want a Moog One). Many synth players buy multiple units to replicate the sound of old Moogs, Prophets, Jupiters, OBs, Junos, DX7s, and other classics.
I'm imagining a High End Rack Unit with powerful dsp/fpga and internal electronics like the AxeFx, and Fractal's attention to detail, to replicate everything from vintage MemoryMoogs and Jupiters up to modern day synths. As an alternative to FC foot controllers, maybe offer some tightly integrated keyboard controllers with knob per function type mapping, or just allow users to interface with any number of other MIDI synths / controllers already on the market... . Also a nice editor / plugin interface like AxeEdit.
Fractal has developed advanced component based modeling for amp and effect electronics... I would think there's probably already a good amount of overlap and code blocks that could be ported. Of course, the specific variations of oscillator circuitry, synth filters and envelopes could be a lot of work to design... but I would think its right in the wheelhouse of Fractal to accomplish this type of synth modeling, and do it better than anyone else out there... Fractal has disrupted business as usual in the guitar amp / effects field... could they do it for synthesizer market?
I wonder, are there any specific constraints that would make this harder to accomplish with analog synth modeling?... Beside the fact that there's only one Cliff and only so many hours in a day? Is emulating VCOs, VCFs, VCAs any more difficult than what has been done with amp modeling in the Axe FX?
Often the complaints about digital vs analog synthesis comes down to issues with digitally modeling oscillators vs VCOs... but by using a high end dsp/fpga architecture, could this be nullified?... ie: wave aliasing, limitations of modeling non-linear functions, etc..
I was wondering if Fractal would consider going in this direction? Seven years ago, I would have never thought a modeling unit would replace my guitar rig and tube amps, but since becoming an AxeFX user, I'm a believer, and I've sold all but one of my amps and many of my effects.
There is a large market, and high end polyphonic synth gear sells in the $2k to $4k range (or $6k to $8k if you want a Moog One). Many synth players buy multiple units to replicate the sound of old Moogs, Prophets, Jupiters, OBs, Junos, DX7s, and other classics.
I'm imagining a High End Rack Unit with powerful dsp/fpga and internal electronics like the AxeFx, and Fractal's attention to detail, to replicate everything from vintage MemoryMoogs and Jupiters up to modern day synths. As an alternative to FC foot controllers, maybe offer some tightly integrated keyboard controllers with knob per function type mapping, or just allow users to interface with any number of other MIDI synths / controllers already on the market... . Also a nice editor / plugin interface like AxeEdit.

Fractal has developed advanced component based modeling for amp and effect electronics... I would think there's probably already a good amount of overlap and code blocks that could be ported. Of course, the specific variations of oscillator circuitry, synth filters and envelopes could be a lot of work to design... but I would think its right in the wheelhouse of Fractal to accomplish this type of synth modeling, and do it better than anyone else out there... Fractal has disrupted business as usual in the guitar amp / effects field... could they do it for synthesizer market?
I wonder, are there any specific constraints that would make this harder to accomplish with analog synth modeling?... Beside the fact that there's only one Cliff and only so many hours in a day? Is emulating VCOs, VCFs, VCAs any more difficult than what has been done with amp modeling in the Axe FX?
Often the complaints about digital vs analog synthesis comes down to issues with digitally modeling oscillators vs VCOs... but by using a high end dsp/fpga architecture, could this be nullified?... ie: wave aliasing, limitations of modeling non-linear functions, etc..
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