zedeloc
Inspired
I've started using Melda plugins, especially some of the more "boring" ones. But I'll tell you what's not boring: slapping MAutoAlign on poorly miked drums so you can get past that phase alignment mini game at the beginning of every mixing session. MSpectralDynamics is a nice one for creating space between conflicting instruments without audibly neutering signals. MSoundFactory has a really nice Steinway, amongst other doohickeys. I think while melda tools are incredibly capable, they still need a little help in the preset dept. And most plugins are far from straightforward.
Supertone Clear is an AI/machine learning based noise reduction plugin for voice. It's pretty stunning how well it removes everything you don't want.
The new iZotope Ozone has a gulfoss like module that is some kind of magic fairy dust when used in low percentages.
Standard Clip is an excellent clipper. Good for squeezing out an extra few db by taming transient heavy sources.
Inspirata is a ridiculous convolution reverb for placing and even moving sources in realistic spaces.
I like using Lindell's 50 and 80 channel strips for a sort of "premix render" stage that happens before the heavy lifting mix. I just dial in broad strokes as if I'm capturing the band in a real studio with a nice console, print those tracks, then load it up in the final mixing template with everything already sitting nicely at default settings. In this stage, I also try to address foreseeable problems like phase issues, bleed issues, performance issues, and tuning.
Melodyne for tuning.
Supertone Clear is an AI/machine learning based noise reduction plugin for voice. It's pretty stunning how well it removes everything you don't want.
The new iZotope Ozone has a gulfoss like module that is some kind of magic fairy dust when used in low percentages.
Standard Clip is an excellent clipper. Good for squeezing out an extra few db by taming transient heavy sources.
Inspirata is a ridiculous convolution reverb for placing and even moving sources in realistic spaces.
I like using Lindell's 50 and 80 channel strips for a sort of "premix render" stage that happens before the heavy lifting mix. I just dial in broad strokes as if I'm capturing the band in a real studio with a nice console, print those tracks, then load it up in the final mixing template with everything already sitting nicely at default settings. In this stage, I also try to address foreseeable problems like phase issues, bleed issues, performance issues, and tuning.
Melodyne for tuning.
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