Effect Models in Editor

Do you think unlimited, accurate effect models would be a good addition?

  • Yes. Give me easy access to classic effects including, effects that are hard to come by, that have

    Votes: 0 0.0%

  • Total voters
    14
Spawn-X said:
+1!!

I personally used many times FX library function on old editor. But I thing another feature that can be really helpfully: Something like the "Combinator" of PropellerHead's Reason 4.
Basically, it's a "patch in the patch". It's permit to save a combination of some fx/synth, and then recall it into a project. May be it's not doable, but I'd love it if possible. Imagine, you have a patch w/ your favorite lead ton, and you saved some "combis" for emulate a NI B4 rotary, a "Map Of Problematique-like" sequenced pitch/filter, or a wonderfull many blocks tape echo emulation. Now, you just have to load the desired combi into your actual patch!!!

How many hours of programming do you thing you'll save? ;)
Yeah...a Combinator - style device would certainly be a cool idea !
 
Secret80'sMan said:
Once the new Axechange is up and running perhaps we could have certain patches coded as just EFFECTS that way users could do a search on effects and come up with for example EVH Flanger, TC 2290 Chorus, Vox Wah, etc.


+1
 
Back
Top Bottom