Nice preset!
I compared the FX3 version when pulled into the FM9, and the PlexDly 2 block gets dropped because it's not available on the FM9. Looking at the use of the PlexDly blocks in Scene Manager on the FX3 shows that PlexDly 2 is used in two scenes, 5 and 8:
View attachment 117573
Of those, channel A on PlexDly 2 can be copied to channel A in PlexDly 1 and the block enabled for scene 5 (I didn't test for possible glitches during a scene change), and then PlexDly 2 could be removed. But, scene 8 is the kicker, since they're both in use.
Could the Diffused or Ambient Stereo delays be coerced into acting as a substitute for PlexDly 2 for scene 8?
Some time later…
I got some time to dig into this and, a port directly from the FX3 to the FM9 drops the PlexDly 2 block, which is essential, causing a major change in the sound.
Here's the original, unaffected section on the FX3 followed by the FM9's version after Edit imports it…
View attachment 117600 View attachment 117601
Obviously, it dropped the block, which is the expected behavior, except that it affects the sound. (Ignore the fact that the FM9 version is not an activated block.)
The problem is that the FM9 doesn't have a second PlexDly block and stripped it, so then we have to find another block that will substitute, such as a Delay block. The PlexDly uses diffusion, so I started looking at Delay blocks that'd do the same, and landed on the Ambient Stereo block. Copying over what looked to be useful settings I came up with the attached preset, which, after comparing it to the FX3 version, sounds
really close.
@Burgs when you get a chance, please confirm or deny that the adjustments still match your original goal. I think yours is a great preset and I
think this is a faithful reproduction.