NoDoes the amount of effects, amp sims etc effect the processing delay?
I guess I can test it when attempting to adjust Logic.
NoDoes the amount of effects, amp sims etc effect the processing delay?
I guess I can test it when attempting to adjust Logic.
Anyone know the equivalent offset parameter in Reaper?
When you say "this" fixed it for me, what is "this" specifically? It might be helpful to others trying to solve this issue to know what "this" is.This fixed it for me. Thanks for taking the time to post the steps too
But the best you can do (with any audio interface) is to record the loopback and measure the latency yourself.
You can easily do this with the Axe-Fx III by connecting a cable from say output 3 L to input 2 L and create a preset that routes IN USB->OUT 3 Block. Make sure to increase the OUT 3 knob in the front.
Then in your DAW, set a click track or something with clearly defined transients, and send it to track 7 (IN USB L).
In another track, set it to record Input 7 (INPUT 2 L).
In Cubase you should adjust "Record Shift" by the amount of delay between the tracks. Re-Record the track, check and adjust as necessary until both tracks are aligned.
Yes. That's what the buffer is. Basically it gives the computer a chance to process the data before it has to send it back out again. The way around this is to use direct monitoring on the interface so you are listening to what you are playing live with very low latency and hearing the playback from your computer at the same time. If you monitor the signal you're recording through your DAW then you will hear the latency so don't do it that way.Is this true: the higher the USB buffer size, the greater the latency when recording via USB?
I just followed your instructions and found them really helpful. Was able to get my recording delay set in Logic. Thanks!Indeed. Ideally the driver should report all of the latencies involved. Not many interfaces get this right however.
Right, It doesn't report all of the latency.
For example, in windows, it only reports the ASIO buffer size.
I assume it's similar with Apple's driver in OSX, where it may just report Core audio's buffer size.
Now, it appears the USB 2.0 UAC2 spec does provide a way for a UAC2 device to report its latency, but it's not clear if implemented that would be supported by Apple's driver. In Linux, ALSA doesn't seem to query this at all, so someone would have to add support for it. In Windows, FAS controls the driver so they could potentially make it work.
This becomes less of an issue as you lower the USB Buffer Size in the Axe-Fx III however.
But the best you can do (with any audio interface) is to record the loopback and measure the latency yourself.
You can easily do this with the Axe-Fx III by connecting a cable from say output 3 L to input 2 L and create a preset that routes IN USB->OUT 3 Block. Make sure to increase the OUT 3 knob in the front.
Then in your DAW, set a click track or something with clearly defined transients, and send it to track 7 (IN USB L).
In another track, set it to record Input 7 (INPUT 2 L).
In Cubase you should adjust "Record Shift" by the amount of delay between the tracks. Re-Record the track, check and adjust as necessary until both tracks are aligned.
yep that’s itMy understanding is each device has its own set of buffers. The setting in the I/O menu controls the hardware buffer on the Axe FX side, while the ASIO buffer in the driver settings is for the computer side software buffer. Someone please correct me if I'm off on that one.
Thanks for the clarification.My understanding is each device has its own set of buffers. The setting in the I/O menu controls the hardware buffer on the Axe FX side, while the ASIO buffer in the driver settings is for the computer side software buffer. Someone please correct me if I'm off on that one.