Helix etc have created a digital sound palette, which uses different amps as part of creating different sounds. I'd just suggest that the Fractal units aren't intended to be like that but are digital replacements for the real thing. I'd hate them to reduce the quality just to allow use of more than say 3 or 4 amps in one patch.
Although there are work-arounds for Fractal gapless switching with loads of amps - as with State of Epicicity's interesting use of multiplexers. But as with switching from neck pu to bridge for a solo, 'gaps' are just one part of live playing. Although all the clicks of my old pedal board and hums of the dear old AC30 were a pain - huge thanks Fractal!
I believe that Helix and Fractal are essentially seeking to do the exact same thing - giving you more amp, cabinet and pedal/effects choices than you could ever need, in order to give you the all important thing - choice - choice for how you want to create your own personal tone. They do make different trade offs and decisions, that lead to slightly different outcomes. But I do believe they are both seeking to achieve exactly the same thing in the end. The highest quality representation of reality that they can possibly deliver.
If you compare this to the keyboard world, Fractal and Helix are doing this by modeling, which is a good parallel to synthesis in the keyboard world. They are doing it in the digital domain essentially using math to achieve that end. Cliff can take the schematic of an amp that has never been built in the physical world and generate a model of that amp which will sound like that amp if you were to build it in the physical world. This is because he’s already done the math on how every resistor, potentiometer, capacitor, diode, tube, etc. will impact the final tone already. This is quite mind-blowing actually. Perhaps even cooler this enables them to create amps that do not exist in reality - like the FAS models and Helix‘s theoretical models like the Badonk also.
Whereas, the Kemper and Quad Cortex are using profiling, which is more akin to sampling keyboards to achieve their core amp sounds. They are still doing math for a lot of other things, but the amp and cab part and even the drive/distortion pedals are essentially being sampled. They have to start with a mic’d up amp with cabinet, drive pedal, microphone, mic preamps, etc. to give birth to their profile of that signal chain. In reality, they’re still doing math, they’re just ignoring all of the math of each component in the signal chain and are instead focusing only on the math between the input and the output, because the math of each resistor capacitor, etc. in the middle is not so important. The downside is when you turn the tone knobs, they won’t behave exactly like the real amp, but the same for all amps.
But regardless of method, they are all seeking to recreate as close as possible the most realistic/indistinguishable experience of a real mic’d up amp/cab as humanly possible with the technology they have available today. In my opinion, I don’t think any of them are intentionally seeking to have a gap during switching. I think this is currently just a trade off decision being made. If there were no trade offs or compromises to be made, I think they would all unanimously opt for no gap, because that is the closest you can get to reality.
I have 4 dual channel tube amps and none of them have gaps when switching channels. I heard in this thread that some tube amps do, but I think those are very much a minority In the total universe of all tube amps being modeled/profiled. Even if I used a few of my single channel tube amps and cabs and switched between them using all analog switching, there would still be no gap.
In summary, I don’t think any of the builders have a gap because they want it, but because they can’t get rid of it… yet - perhaps without making a trade off they’re not willing to make. I’m eager for the day when this is no longer a thing we have to discuss or work around by having to use scene controllers on the mixer block in order to do so. You just switch between amps/channels and there’s no gap, just like you can in the real analog world for the last ~70+ years.