ByTheHandOf
Inspired
Att. Cliff: Amp level vs cab level
Hey Guys.
This is more of a question of the technical part of the axefx setup. I am finetuning my various presets, trying to to create some headroom for a boost (to be placed at the very end), and it got me thinking:
Does other blocks react to the input volume they get, the same way the amp block does? Eg. is there a certain level/sweetspot to get the best out of a cab block or a drive block etc? I am considering if i should go through each block individually to check wether they are similar to the completely dry signal levelwise, but don't know if this will do any good or if I'm wasting my time...
I've played around with it a bit by lowering the amp blocks level by 10db, and then raising the cab blocks by 10db. I can't really tell the difference soundwise, but it did get be thinking about the technical part of it. Do any of you guys know (Fractal staff??), if there are any blocks that might clip/distort or react differently if they get too much or too litle input? Though I couldn't really tell when I did the playing around, I can't help bu to think wether any of my blocks do a little bit of distorting, if they are hit too hard by the previous block.
Hope my explanation makes sence, as english is not my first language.
Hey Guys.
This is more of a question of the technical part of the axefx setup. I am finetuning my various presets, trying to to create some headroom for a boost (to be placed at the very end), and it got me thinking:
Does other blocks react to the input volume they get, the same way the amp block does? Eg. is there a certain level/sweetspot to get the best out of a cab block or a drive block etc? I am considering if i should go through each block individually to check wether they are similar to the completely dry signal levelwise, but don't know if this will do any good or if I'm wasting my time...
I've played around with it a bit by lowering the amp blocks level by 10db, and then raising the cab blocks by 10db. I can't really tell the difference soundwise, but it did get be thinking about the technical part of it. Do any of you guys know (Fractal staff??), if there are any blocks that might clip/distort or react differently if they get too much or too litle input? Though I couldn't really tell when I did the playing around, I can't help bu to think wether any of my blocks do a little bit of distorting, if they are hit too hard by the previous block.
Hope my explanation makes sence, as english is not my first language.
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