Rex
Dignified but Approachable
You'll need to handle SysEx to work most of the controls.Isn't this just a MIDI controller that sends CC messages via rotary encoders and buttons?
By the way, I like what you built there.
You'll need to handle SysEx to work most of the controls.Isn't this just a MIDI controller that sends CC messages via rotary encoders and buttons?
Every parameter on every effect block can be controlled by SysEx. I have already prototyped the system in software and it is definitely feasible.I'll try to prototype it in midibox. But can we control Gain, Bass, Mid, Treb, Pres, MV, Rev Mix, FX Mix though sysex. Anyone have the specification? Then is is easy..
It only shows the parameters as they're changing if you dive into the menus (or have the unit bring up the appropriate menu as you change the value), which to me defeats the point. If you just send SysEx messages to change parameter values, nothing happens on screen.
It only shows the parameters as they're changing if you dive into the menus (or have the unit bring up the appropriate menu as you change the value), which to me defeats the point. If you just send SysEx messages to change parameter values, nothing happens on screen.The Axe-Fx will already show the parameter as you're changing it
Great! Congratulations. I guess it will be very professionally looking and industrially solid!
Pics:
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Controlling my Axe FXii guitar processor with MBNG - MIDIbox NG - MIDIbox Forum
Great! Congratulations. I guess it will be very professionally looking and industrially solid!
I also managed to make a working prototype based on the midibox platform (like arduino but is fully dedicated to midi) I've got six encoders with gain, bass, mid, treb, pres and vol. More can easily be added once i find the sysex protocol of global reverb and fx mix. It can be daisy chained with my foot controller. So this is an option too if you're into diy.
And it works!
Pics:
View attachment 23730View attachment 23731View attachment 23732
Controlling my Axe FXii guitar processor with MBNG - MIDIbox NG - MIDIbox Forum
Yes, same here.
if an external controller could be set to control Bass, or Mid, or Treble, etc... that would make this whole idea MUCH easier... and cheaper.
When you're in Recall mode, if you press the X button, the Value knob will be gain, and A/B/C/D will be Input Trim/Bass/Mid/Treble.I originally thought I could slave the A, B, C, D knobs to Gain, Bass, Mid, Treble. It was a sad day when I realized I couldn't.
One question I have about using the SysEx method.... which right now is the only way to attack this...
If it operates like Axe Edit... then it likely has the potential to cause some of the artifacts that Axe-Edit causes. Namely, delays in scene switches, slight dropouts and occasional sound artifacts. Plus, when connected to Axe-Edit the is additional CPU usage. None of these things are really desirable, and in some cases they will be unacceptable. I would NEVER have AE connected in a live situation like a gig.
Plus, when connected to Axe-Edit the is additional CPU usage.
What would be great is if somehow Fractal could make more parameters controllable via modifier, and then we could simply use external modifiers to accomplish this.
I think I read a while back though that they were all out of cc#s though... that they had all been used. I'm wondering if they couldn't be user definable...
I mean... if an external controller could be set to control Bass, or Mid, or Treble, etc... that would make this whole idea MUCH easier... and cheaper.