Bear in mind, I am an avid fan of Fractal Audio and longtime owner of multiple Axe III. Now...:
I have long been argued/complained about the archaic cab/IR selection UX in Fractal... True, there are thousands of slots, but the workflow of selecting, auditioning, trying out different IRs are so counter-productive that most users simply sticks with a handful of IRs they are familiar with....
With the 3.5 update, Line6 completely re-implement their IR engine and UX, following the same idea/approach Quad Cortex did, which has been widely championed as a much productive UX for cab/IRs. It allows users to select cab type, mic type, mic distance, positioning/angle, giving user a very intuitive, familiar and consistent way of changing/trying cab/IRs.
I still prefer Fractal's amp modeling than Helix, but seriously, Fractal needs to allocation some focus/resource to re-think about their cab/IR story...
I have long been argued/complained about the archaic cab/IR selection UX in Fractal... True, there are thousands of slots, but the workflow of selecting, auditioning, trying out different IRs are so counter-productive that most users simply sticks with a handful of IRs they are familiar with....
With the 3.5 update, Line6 completely re-implement their IR engine and UX, following the same idea/approach Quad Cortex did, which has been widely championed as a much productive UX for cab/IRs. It allows users to select cab type, mic type, mic distance, positioning/angle, giving user a very intuitive, familiar and consistent way of changing/trying cab/IRs.
I still prefer Fractal's amp modeling than Helix, but seriously, Fractal needs to allocation some focus/resource to re-think about their cab/IR story...