tealtonerick
Inspired
Please discuss amongst yourselves!
I think there’s a major marketing problem with using the name “Dolby Atmos” to describe both:
a. the true multi-channel, multi-speaker surround system (including speakers for height) used both in theaters and in sophisticated home surround systems, and
b. the 2-channel headphone or speaker-based pseudo-surround (ooh! you can hear the trumpet magically move behind you!) now being flogged in various ways, like Apple’s Spatial Audio, etc.
And even that second version breaks down into two variants: the one that uses Air Pods for head tracking and pans the stereo image to match, and the aforementioned ersatz pseudo-surround.
I master true surround in my project studio. I’ve assembled a six speaker, six-channel Crown amp system for live performance, and am mastering backing tracks to support it, with computer control to animate motion of live stereo sources like the Axe-FX II and various live synths.
I feel that trying to pass off two-channel delivery systems as some kind of “real surround” is snake oil. Yes, you can create psychoacoustic effects that mimic binaural spatial effects, but in the long run,
I say it’s spinach, and I say the hell with it. And you damn kids stay off my lawn!
I’m working on it! It’s going to take a while for me to have enough material to gig with, but I’ll let people know when it’s ready … and if you’re near RI, come check it out. It sounds great in my studio, so far … (IMHO)Man, I'd love to hear that kind of setup in person!!!
Please discuss amongst yourselves!
It's definitely not snake oil.I feel that trying to pass off two-channel delivery systems as some kind of “real surround” is snake oil. Yes, you can create psychoacoustic effects that mimic binaural spatial effects, but in the long run,
I’m working on it! It’s going to take a while for me to have enough material to gig with, but I’ll let people know when it’s ready … and if you’re near RI, come check it out. It sounds great in my studio, so far … (IMHO)
I’ve been doing this since the early ’70s, when Brown’s electronic music studio had four Altec Lansing Voice of the Theater speaker enclosures in the corners of the room, and a system of joysticks that would let you control live mixes …
Let’s just say a lot of time was spent doing, um … extracurricular research in the wee hours of the morning down in that studio basement.
I've tried it both on my Atmos home theater setup and with my AirPod Pro Max headphones. I liked both experiences.iarsee – it sounds like you’ve been listening (to say, Tom Sawyer) on an actual multi-speaker surround system. I’m totally into that. (Correct me if I’m wrong.)
Have you heard it (“it” meaning Dolby Atmos) with nothing but headphones or a set of stereo speakers?
It's really not snake oil. I've used Atmos with 2-channel headphones for years now for video game audio and it is remarkably good at positioning audio in three dimensional space with only two drivers.feel that trying to pass off two-channel delivery systems as some kind of “real surround” is snake oil. Yes, you can create psychoacoustic effects that mimic binaural spatial effects, but in the long run,
That's a cute donkey. I wouldn't really punch it.Stop the Hate!
I saw Pink Floyd live on the Pulse tour, in surround, and I'd punch a donkey to get to experience that again and again and again in my basement on my home theater. It was amazing.
Actually, I should see if they have a DVD mixed in surround...doh.
The alternative of course is to just kill actual live music altogether and burrow yet deeper into the cold isolation of virtual space as our primary source of musical communication??
I was kind of in your camp. I wanted it to be a fad. Traditional mixing and mastering says mix for stereo and monitor in mono because most people listen to music in a sub-optimal setup.My original statement is rooted in the very long tradition that serious studio recordings have generally respected the assurance of the source music being able to be reproduced with performance integrity and as faithfully as possible in the live environment. As a musician, I believe that studio recordings exist to support the live environment as the only place where the "real" music actually exists.
While a spatial presentation of a music recording may sound cool sitting in the living room in a carefully chosen position among many distributed speakers, that's just not the reality for every single listener in a club, or a theater, or an arena. That is what really counts in my opinion. The stereo soundstage is as close to ideal as possible in reproducing music coming from a unified directional source at one end of a venue. This is the way it is principally intended to be heard by most who are doing it for a living and don't have Pink Floyd resources at their disposal. No?
This is not to say that Atmos or any surround system isn't interesting, particularly in the movie theatre where much more sound than music can be spatially oriented in sync with video frames. Even then, this experience is still not very consistent for every seating position in the space. But I just don't believe that anything like Atmos will take over from the production of high quality music stereo recordings in the future, formulaic "yoot" pop noises notwithstanding of course.
I predict that ultimately, the immersion gimmick for any serious music will pass in fairly short order as long as actual real live music, played by singular musicians on actual real live instruments located in one position on a stage is still in practical demand by fairly large groups of gathered listeners. They mostly want to experience the same sounds in the same way that the recordings preview at home. For the most part, it is just not practical to provide everyone live with the same immersion experience from their living rooms.
The alternative of course is to just kill actual live music altogether and burrow yet deeper into the cold isolation of virtual space as our primary source of musical communication??