Firesource
Member
Hi
I’m using two external latching switches with my AX8. I want them to control rotary bypass and rotary rate, but I can’t get it to work like I want it to. I want it to work, so that, regardless of the state (open or closed) of the switch, the rotary block will revert to the saved settings for the rotary, and hitting the switches will then toggle the bypass state and high/low rate.
For instance, if the preset is saved with the rotary block BYPASSED and with the rate set to high, the block will engage when I hit the switch, and disengage when I hit the switch. Hitting the rate switch should change to a low rate, and hitting it again, should change back to a high rate.
But it does not work like this now. Now, if I have the rotary block ENGAGED, and I go to a preset/scene, where the block is BYPASSED, the rotary will still be on, and similarly, the rate is the same as the rate I have previously used, and not the rate I have saved within the preset. Making the switch control X/Y of the rotary instead of controlling the rate parameter, does not make a difference.
Is there any way to make the AX8 ignore the STATE of each switch, and only treat each CHANGE in STATE as a function, that triggers a change in the AX8? If not, I will have to modify my switches, but I would rather not do that if I can avoid it.
I’m using two external latching switches with my AX8. I want them to control rotary bypass and rotary rate, but I can’t get it to work like I want it to. I want it to work, so that, regardless of the state (open or closed) of the switch, the rotary block will revert to the saved settings for the rotary, and hitting the switches will then toggle the bypass state and high/low rate.
For instance, if the preset is saved with the rotary block BYPASSED and with the rate set to high, the block will engage when I hit the switch, and disengage when I hit the switch. Hitting the rate switch should change to a low rate, and hitting it again, should change back to a high rate.
But it does not work like this now. Now, if I have the rotary block ENGAGED, and I go to a preset/scene, where the block is BYPASSED, the rotary will still be on, and similarly, the rate is the same as the rate I have previously used, and not the rate I have saved within the preset. Making the switch control X/Y of the rotary instead of controlling the rate parameter, does not make a difference.
Is there any way to make the AX8 ignore the STATE of each switch, and only treat each CHANGE in STATE as a function, that triggers a change in the AX8? If not, I will have to modify my switches, but I would rather not do that if I can avoid it.