Exactly. @Michael Pickens, et al., is this on your radar already? (and please pardon the @, just coming up a lot. thanks)I've seen this as well. For me, it was blocks showing up in Axe-Edit that weren't in the layout on the hardware, just phantom blocks.
I've raised this to the beta team and tagged Michael there a while back.Exactly. @Michael Pickens, et al., is this on your radar already? (and please pardon the @, just coming up a lot. thanks)
I agree about it not being a cable issue - I've seen it on someone else's system besides my own. I've seen it on the FM9-Edit as well as Axe-Edit III.@Admin M@ has posted a few times that this is usually caused by a bad cable, but it doesn't seem like that based on my own experiences...
I've had this persist in the editor across multiple reboots of the hardware, both Axe Fx III and FM9... As long the editor remains running the ghost block(s) remain.
Just curious can you drag and drop those blocks back to the block library? That’s how I got mine off the grid.Last night took rig to rehearsal and 3 blocks showed up randomly above my signal chain. I am trying to delete them but the 'Delete' option is greyed out. Ideas? BTW this is the FM3, posted her because that part of the forum is very sleepy Lol
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As did I.I've raised this to the beta team and tagged Michael there a while back.
As I said, selecting the phantom amp block said amp 2 was selected, and changing its settings changed them for amp 2.I’ve not experienced this but wanted to ask a question. Do the “phantom“ blocks actually do anything to the sound coming out, or are they just blocks that appear but don’t harm the function of the preset? I noticed Dave said he had a third amp block where it isn’t a supported function and shouldn’t be more than a ghost. Are they all this way?
I’m not concerned if I just start seeing phantom blocks that aren’t interfering with operation. I’m sure the crew will clean that up. Otherwise, I need to be watching better than I do now!
When it occurred for me over the weekend, it happened after an update to Axe-Edit. ALL of my empty presets were filled with garbage, mostly discontiguous blocks and shunts. Pretty startling. Was happy that restarting Axe-Edit seemed to clear it. I was in a rehearsal, and didn't note whether they appeared on hardware, but from what I've read in these threads it's likely they didn't.I’ve not experienced this but wanted to ask a question. Do the “phantom“ blocks actually do anything to the sound coming out, or are they just blocks that appear but don’t harm the function of the preset? I noticed Dave said he had a third amp block where it isn’t a supported function and shouldn’t be more than a ghost. Are they all this way?
I’m not concerned if I just start seeing phantom blocks that aren’t interfering with operation. I’m sure the crew will clean that up. Otherwise, I need to be watching better than I do now!
When I checked I didn't find them in the hardwareWhen it occurred for me over the weekend, it happened after an update to Axe-Edit. ALL of my empty presets were filled with garbage, mostly discontiguous blocks and shunts. Pretty startling. Was happy that restarting Axe-Edit seemed to clear it. I was in a rehearsal, and didn't note whether they appeared on hardware, but from what I've read in these threads it's likely they didn't.