The available memory for the feature was very tight.There are 8 scenes and just wondered why 6 was set for songs?
That’s not really the use that Setlists and Songs were targeting.I was hoping to use this as a "scenes" with my favorite 8 scenes from multiple patches. Be fun to choose 8 for whatever song.
Well... Dweezil never uses more than 5 sections per song, so you should be fine.Planning on doing some Zappa covers, aren’t you?
I do indeed have that with long songs from Marillion, I just use Song X part1 and Song X part 2, no problem.Regardless of how many sections a given song might have, when do you realistically ever need more than 6 different tones for a single song?
it's not about tones it's about sequence. in a music score there could be 15 or even more sections. maybe not every section is a different tone but to rember section 7 is Axe section 4 and section 9 and 14 are Axe section 3 is a pain. a little extreme example perhaps but that's what sections mean to me: music score sections. Axe scenes are tone.Regardless of how many sections a given song might have, when do you realistically ever need more than 6 different tones for a single song?
I sure believe thatI’d be willing to bet Ron @RJM already has a product solution for you.
Fair point, but I do agree it would be nice to have a song include a "map" or "sequence" so that something simple like a Section Increment could be used.True, but this is not a scoring feature. Despite the name, it's intended for managing tones used in a given song. It's not really designed to be used linearly in a song that way. It would be nice if that were possible, but there was limited resources for the feature and they added what they could fit in.
If one really needed this, they could use a preset per section. Then use increase preset foot switch to move to the next section. Not really practical, but doable if required.Fair point, but I do agree it would be nice to have a song include a "map" or "sequence" so that something simple like a Section Increment could be used.
Imagine a song of this structure where a different tone is needed for each section:
Intro -> Verse -> Chorus -> Verse -> Chorus -> Bridge -> Solo -> Chorus
With the current model, you cannot simply increment through sections.
If the total number of sections, which in my mind is the cleanest and simplest approach to stepping through a song.
You could easily select each section in turn with switches for each, but you need a switch for each section.
For a song that only moves thru 6 or less sections that increment would work... But not otherwise.
If there were a sequence or map, then the example above could be defined with only 5 sections but a sequence of 8.
In any case, I don't think any of this is going to change...
But that's not using setlists.If one really needed this, they could use a preset per section. Then use increase preset foot switch to move to the next section. Not really practical, but doable if required.
exactlyBut that's not using setlists.
Of course, there are ways around it - they existed before we had a setlist feature.
My point was really that I could see that being extremely useful to someone using setlists. You could probably run your whole gig with 2 switches: Next Song and Next Section
It might have to do with the current gen FM and FC having switches that are in sets of 3/6. When they launched I thought that was odd because scenes are sets of 8.There are 8 scenes and just wondered why 6 was set for songs? I was hoping to use this as a "scenes" with my favorite 8 scenes from multiple patches. Be fun to choose 8 for whatever song.
It's because there were limited system resources with which to implement the setlists feature. They fit in what they had room for. It was likely a trade off with the number of songs available.It might have to do with the current gen FM and FC having switches that are in sets of 3/6. When they launched I thought that was odd because scenes are sets of 8.
Dang, I'm out of excuses now...Well... Dweezil never uses more than 5 sections per song, so you should be fine.